Wasn't this information directly in a blue post like 3 hours ago?
Does Death Blast still stacks?
Glad they nerfed it somewhat. However, I'm still going to be dragging a mawrat around with me wherever I go in Skoldus and Fracture Chambers. I'd have rather had them nerf the mobs that spawned and kept the spawn rate the same.
Blizzard why are you nerfing torghast and not touching m+/affixes? If a person is bad and can't finish torghast for whatever reason - it's only his problem he can try again or w/e, but if i have 2-3 ppl who can't do torghast in my m+ group for 10-15 key on current affixes, then their problem becomes my problem becouse i can't' finish a dungeon or get less loot after a dungeon for other player being bad. So please nerf dungeons and let torghast be.
That hardened shell one isn't a nerf... :/
Most of the changes have been live since this morning and holy cow is it easy now. Layer 8 was already doable, but now it feels like layer 4. Think they went a little too far, but better than people being walled off I suppose.
Lol How is a 10% shield turned into a 15% shield now a nerf ....
I don't understand. I'm an average to mediocre player. I'm even a clicker. I find floors 1 to 5 challenging at best but then I reach floor 6 and 4 of 5 bosses rape me if I don't get all the overpower combination of anima powers. then nerf all the regular and floor bosse but the final boss, which is the one who makes you waste an entire hour, still go unkillable if you don't burn him before the tenth stack of uber god buff.as demonology warlock, I can't burn things. my dps is gradual so for the time that I'm doing high enough dps he reach 10 stacks and game over, of course unless I can summon 3 tyrants with 200% increased damage and I read somewhere that the last part now affect only one.I rather any day being destroyed on floor one, waste just 10 minutes and quit than waste more than 1 hour to get obliterated by the final boss gaining absolutely nothing but, thats me.
Torghast 6 shouldnt be for mediocre players. Thats why they even gave you most rewards on low lv - which kinda defeats the purpose of the game. The biggest rewards should be on top.
Not everyone is epic player or have hours, Torghast is an endless event, why wall it off for the masses.There is high keys and Mythic Raids for the elite, then comes the mid level which accounts 60% of players, 30% casuals, who you making the game for? I've played for 12 years the game always changes there are far too many variables to get it right.Change is always needed and appropriate that they are always looking to balance and open the game up for all level playing field.