Could probably do with updating the pain point in mists. So far in my 3 attempts this week on lowly sodding 12's, the pain point is the fecking orbs on 2nd boss. Since the images also spawn orbs, and dps are too busy focusing something, not sure what so far, there's always an orb missed...
Good luck to all the pug healers out there this week.
Mists in "A" ... It's a TRAP!
Mists definitely not A this week
mists A maybe in a group of players you always play with but in a pug I'd say it's a D this week
Honestly with these affixes, all dungeons should be in the F bucket for 10+ keys.. lol. So many of my guildies are just not even doing keys at all this week.
This week is one of my favourite weeks for keys. Get a lock(drain life) or a druid(moon/sun fire) or literally any caster that can spam a spell on the explosives. Have tanks/melee deal with the odd ones that pop up in melee. OR just have a group that is proactive and not "oh it's not MY JOB" or "BUT MY DPS/HEALS/AGGRO" and this week is simple. Yes there are some dungeons that will be harder than normal, but all you got to do is mouseover macro on an orb to watch it go poof.Most of the issues with this week is forgetting that players are human and will miss things every once in a while, so to mitigate an orb blowing and killing your run don't just have ONE person doing it all. Get rid of the easiest point of failure and your runs will be alot better.
Mist is F tier with 2nd boss, sorry but that encounter is aids with explosive