BLESS UP. Whenever our Warrior got these chains on Heroic it sucked for everyone involved.
Good. But this boss still needs much more nerfs. Traps are good start, reduce amount of them by 1.
makes sense, sounds good
Yesssss! Being a ping pong ball was funny the first couple times our warrior had it, but quickly became old. Thank you. Now if only the balls and the tank mechanic didn’t overlap as often we would be set.
It was super annoying when the tank would get the debuff to run to the corner and a melee would get the chains at that moment and push the tank back.
As a havoc DH, I'm so happy for this change.
SV Hunters (who are a 'hybrid'): ROFL
we got many time bug on sylvanas NM last phase , boss not moving to next platform have no idea where should we report it so please tell blizzard it's so f..ing annoying
Damn, they're really nerfing this fight into the ground because people can't coordinate. :(
I'm glad they're testing this on the PTR before shipping it out to live servers. Blizzard's QA team is top notch.
Thank you, Blizzard.
wf beta test
Limit should be paid for professional QA advisory.