The 10% increase of value means the abilities that are affected, like it mentions, are getting buffed?
RIP Holy Pals, you had your time in the sun.
Oh wow! Holy priest buff and reworks, shadow priest buff, resto dudu buff, hpally nerf. What year is this?
:( Nothing about MW monks again :(
It's cute how people keep thinking that any sort of tuning to ashen hallow will trashcan the spec. When the reality is necrolord will more than likely be a runner up with how the tier set will work. Meaning that we'll still be just as strong, with still very strong healing regardless. I wish they wouldn't nerf things and would instead buff other healers though. A when they need that have a high tendency to go too far. Although this one doesn't seem to be too bad TBH.
Just in case Rdru wasn't S+ tier in PvP enough
FINALLY BIG TUNING
When Guardian Spirit saves the target from death, it does not expire.Doesnt expire? Does that mean it can prevent death several times?
The two best arena healers getting buffed, while the worst is getting nerfed. I wonder if they will start to consider PvP during balance at any point, or if they are going to so the same as they did with arms warrior: the best spec in the game for arena got buffed 3-4 times to be top tier in PvE, without reducing much of it in PvP….
Resto Shaman DPS are going to be busted with Vesper + Earth Ele.
I am guessing you are not a healer main. I can talk about my Shadowlands experience in m+ as a main MW monk for hours. I do not raid at all but you should know that Yulon our 3 min cd requires inervate to use it otherwise we would be oom.You don't see the damage reduction as healing on the meters we only have healing. Mw monk is the least played healer in the game right now if it was that OP every Fotm lover would play it . being a melee healer is punishing also when you are trying your best and can still do max 3k overall damage in a dungeon feels bad. Resto druid were the king of M+ for the last 2 expansions btw. I hate to be a meme spec in game and getting declined for the last 1 year being in LFG for hours.
Love how they are trying to nerf holy paladin over and over again just to make them a little worse in pve, while in pvp the spec is already among the worst healers, and this will make them even more unplayable. Would be nice if Blizz/Acti/whatever could make a DIFFERENCE between pve and pvp content and do the class balance SEPARATELY. If something is OP on pve, that doesn't mean it's OP in pvp too, vice versa!