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PTR
10.1.7
PTR
10.2.0
Spells & Talents
Cataclysm Guide
Frequently Asked Questions
General
Pre-Launch Events
A Brand New World
Goblins & Worgen
Dungeons & Raids
PvP
Class Changes
Spells & Talents
Professions
Statistic Changes
Mastery System
Paths of the Titans
Guild Advancement
Helpful Links
Cataclysm will include significant changes to the
spells and talents
characters have at their disposal.
Spells
New & Changed Spells
Refer to the
Class Changes
section for all the details!
Removal of Spell Ranks
Blizzard is removing the rank mechanic from spells, and will instead scale them with the player's level, growing stronger with each level. Presumably, at any appropriate level you will be able to train a spell and from then forth the spell will simply grow in power as your character grows in level.
Talents
Changes
No new talent tiers
, or "deeper" talents
1 new talent point for every level between 81 and 85
The additional points will allow for a 51-point talent in one tree and a 21-point talent in another one, if you so desire.
Mastery
will give you bonuses based on which talent tree you spend the most point in.
Talent changes will introduce
new spells
to the trees.
More fun/utility talents (e.g. procs and special effects)
Talents that provide passive bonuses—boring, but powerful and therefore necessary—will disappear (e.g. hit chance, critical strike chance).
Revamped Talent Interface
The in-game talent interface is being improved to display all 3 talent trees at once, a design that might look
familiar
.