| Heroic | | Mythic |
| Deadly | | Important |
| Tank | | DPS |
| Healer | | Interruptible |
| Magic | | Curse |
| Poison | | Disease |
| Enrage |

Electromagnetic Sorting
–
Upon reaching 100 energy, Stix activates his mech's electromagnetic drive, inflicting 1509314 Nature damage to all players every 1 sec for 5 sec and causing a variety of garbage to emerge from the landfill.Rolling Rubbish
–
Balls of garbage emerge beneath up to 4 players, allowing them to control the ball's movement and roll over small enemies and garbage piles to absorb them.
After absorbing enough, the ball increases in size and can absorb even larger objects.Garbage Dump
–
Rolling Rubbish explodes on contact with Stix, inflicting up to (200 / 100)% of his maximum health as Nature damage based on the size of the ball.
The Rolling Rubbish is destroyed in the process.
Messed Up
–
When Rolling Rubbish is destroyed, any enemies it absorbed are ejected to nearby locations.
After this traumatic experience they take 100% increased damage, but can no longer be absorbed by Rolling Rubbish.Rolled!
–
Rolling Rubbish inflicts 2515524 Physical damage on contact with other players and stuns them for 1 sec.
Garbage Pile
–
Piles of garbage emerge from the landfill, knocking away nearby players.
Standing within a Garbage Pile reduces movement speed by 50% and inflicts 1844718 Nature damage every 1 sec.
Discarded Doomsplosive
–
An absolutely enormous unused bomb emerges from the landfill.
After 22 sec the bomb explodes, inflicting 25155240 Fire damage and applying Doomsploded to all players.Doomsploded
–
Inflicts 503105 Fire damage every 2 sec and increases damage taken from Discarded Doomsplosive by 200% for 1 min. Muffled Doomsplosion
–
Contact with a large enough Rolling Rubbish absorbs the Discarded Doomsplosive, triggering a muffled explosion that inflicts 838508 Fire damage to all players.
The Rolling Rubbish is destroyed in the process.

Territorial Bombshell
Territorial
–
The Territorial Bombshell stubbornly guards its garbage pile, refusing to move and gaining immunity to crowd control effects.
Upon reaching 80% health, it abandons its garbage pile and this effect is removed. Short Fuse
–
After 30 sec, the Territorial Bombshell explodes, inflicting 32 Fire damage to all players plus an additional 16 Fire damage every 1 sec for 8 sec and killing itself in the process.
Contact with a large enough Rolling Rubbish triggers this effect instantly, destroying the Rolling Rubbish.
Cleanup Crew
Stix calls in his Cleanup Crew to help dispose of unwelcome visitors.
Scrapmaster
Scrap Rockets
–
The Scrapmaster locks on to a player and fires a salvo of salvaged rockets, inflicting 20 Fire damage every 0.75 sec for 9 sec.
The Recycler
–
The Scrapmaster locks onto a player for 14 sec, then fires an incredibly destructive rocket that inflicts 33540320 Fire damage on impact.
Junkyard Hyena
Infected Bite
–
The Junkyard Hyena sinks its filthy teeth into its current target, inflicting 1677016 Physical damage and reducing all healing they receive by 15% for 10 sec.
Junkyard Hyena

Infected Bite
–
The Junkyard Hyena sinks its filthy teeth into its current target, inflicting 1677016 Physical damage and reducing all healing they receive by 15% for 10 sec.
Incinerator
–
Stix fires rocket salvos at random players over 3 sec, inflicting 24 Fire damage to players within 3 yards and applying Incineration.
If this effect hits a Garbage Pile, it ignites and becomes Hot Garbage.Incineration
–
Players hit by Incinerator radiate intense heat every 0.75 sec for 4.5 sec, inflicting 1173911 Fire damage to players within 3 yards.
If this effect hits a Garbage Pile, it ignites and becomes Hot Garbage. Hot Garbage
–
Ignited garbage inflicts 2515524 Fire damage every 1 sec to players standing within the area and emits Toxic Fumes that affect all players.Toxic Fumes
–
Deadly fumes released by burning garbage inflict 104814 Nature damage to all players every 2 sec. This effect stacks.
Demolish
–
Stix smashes his current target with a charged attack, inflicting 10062096 Nature damage and 10062096 Physical damage. In addition, all damage the target takes is increased by 50% for 50 sec.
Meltdown
–
Stix fries his current target with intense electricity, inflicting 8385080 Nature damage every 1 sec for 3 sec.Overdrive
–
Stix eventually becomes impatient and forces his mech into Overdrive, temporarily reducing all damage taken by 99% as he soars sky-high and rains down countless Overcharged Bolts.
He then plunges back down with Trash Compactor and operates at Maximum Output until defeated.Overcharged Bolt
–
Electricity arcs from Stix's mech to a nearby location, inflicting 4192540 Nature damage to players within 3 yards of the impact. 
Trash Compactor
–
Stix completes the Overdrive process with an explosive landing, releasing an immense wave of electrical energy that inflicts 25155240 Nature damage to players within 22 yards.
The blast radiates outward inflicting an additional 6708064 Nature damage to all players and knocking them back.Maximum Output
–
Stix pushes his mech to its limits, increasing his attack speed by 25%, allowing him to summon more Discarded Doomsplosives and Scrapmasters, and causing Incinerator to target additional garbage piles.
Maximum Output
–
Stix pushes his mech to its limits, increasing his attack speed by 25%, allowing him to summon more Discarded Doomsplosives and Scrapmasters, and causing Incinerator to target additional garbage piles.In Mythic difficulty, Maximum Output increases the number of Scrapmasters summoned as part of Stix's Cleanup Crew.
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