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Rik Reverb <Official Gallywix Hype Man>
This NPC can be found in Liberation of Undermine
.
Encounter Journal
| Heroic | Mythic | |
| Deadly | Important | |
| Tank | DPS | |
| Healer | Interruptible | |
| Magic | Curse | |
| Poison | Disease | |
| Enrage |
- Overview – Rik Reverb places entrancing amplifiers around the yard during [Amplification]. Upon reaching full power, the amplifiers go [Haywire].
Upon reaching 100 energy, Rik unleashes [Blaring Drops] from his sonic resonator and causes each amplifier to [Blowout].
Tanks
–
Rik [Resonates] additional power to nearby amplifiers.
[Sonic Blast] inflicts Sonic damage in a frontal cone and applies [Tinnitus]. Sonic damage cannot be blocked or reduced by Armor.
Amplifier [Blowouts] knock players into the air as Rik generates deadly [Blaring Drops].
Damage Dealers
–
Activating amplifiers drains their energy but applies [Lingering Voltage].
Rik gains a nullifying [Sound Cloud] in Stage Two.
Amplifier [Blowouts] knock players into the air as Rik generates deadly [Blaring Drops].
Healers
–
Activating amplifiers drains their energy but applies [Lingering Voltage].
[Faulty Zap] inflicts damage to nearby players.
Amplifier [Blowouts] knock players into the air as Rik generates deadly [Blaring Drops].
Stage One: Party Starter
Amplification!
– Rik deploys a sonic amplifier beneath his machine as his drones deploy amplifiers nearby. Each amplifier inflicts 49319 Physical damage to players within 10 yards of its impact location, knocking them away and stunning for 3 sec.- Amplifier – The amplifier gains power over time.
Feedback Nullifier
– A sonic barrier protects the amplifier from losing power or suffering from Blowout!- Lingering Voltage – The amplifier loses power when activated by a player, inflicting 2442 Nature damage to them every 1 sec.
Lingering Voltage
– The amplifier loses power when activated by a player, inflicting 2442 Nature damage to them every 1 sec.In Heroic and Mythic difficulties, the electricity lingers, increasing the damage taken from Lingering Voltage by 100
% for 45 sec. This effect stacks.- Resonant Echoes – An echoing wave of sound overwhelms players in its path inflicting 3908 Sonic damage every 0.5 sec for 6 sec. This effect stacks.
Resonant Echoes
– An echoing wave of sound overwhelms players in its path inflicting 3908 Sonic damage every 0.5 sec for 6 sec. This effect stacks.In Mythic difficulty, players hit by Resonant Echoes while already under its effect become entranced.
Entranced
– Allured by the sound of Rik's sweet voice, the target is lured towards him, unable to take any actions for 1 min.
Dealing sufficient damage to the charmed target will break them free of the effect.
Noise Pollution
– Rik's reverberating Amplifiers produce a low hum that inflicts 2784 Sonic damage to all players every 2 sec.
Each active Amplifier increases the damage of Noise Pollution by 25%.
Haywire
– Upon reaching full power the amplifier goes haywire, inflicting 8 Sonic damage to all players every 1 sec and expelling additional Resonant Echoes.
- Echoing Chant – Rik rally-chants about Chrome-King Gallywix causing Resonant Echoes to burst out from all amplifiers in random directions.
- Resonant Echoes – An echoing wave of sound overwhelms players in its path inflicting 3908 Sonic damage every 0.5 sec for 6 sec. This effect stacks.
Resonant Echoes
– An echoing wave of sound overwhelms players in its path inflicting 3908 Sonic damage every 0.5 sec for 6 sec. This effect stacks.In Mythic difficulty, players hit by Resonant Echoes while already under its effect become entranced.
Entranced
– Allured by the sound of Rik's sweet voice, the target is lured towards him, unable to take any actions for 1 min.
Dealing sufficient damage to the charmed target will break them free of the effect.
- Sound Cannon – Rik tracks a target before blasting noise from his sonic resonator in their direction, inflicting 250 Sonic damage to players in front of his machine.
Sound Cannon
– Rik tracks a target before blasting noise from his sonic resonator in their direction, inflicting 250 Sonic damage to players in front of his machine.In Mythic difficulty, Sound Cannon damage is split evenly among players in its path. Players become entranced if the target is brought below 75
%.- Entranced – Allured by the sound of Rik's sweet voice, the target is lured towards him, unable to take any actions for 1 min.
Dealing sufficient damage to the charmed target will break them free of the effect.
Faulty Zap
– Rik's machine short circuits sending a jolt of electricity through several players, inflicting 12 Nature damage. The electricity lingers in them for 12 sec, inflicting 3908 Nature damage to players within 5 yards every 1.5 sec and increasing the target's Nature damage taken by 75% for 12 sec.In Mythic difficulty, Faulty Zap causes a Static Jolt when afflicted players collide.
Static Jolt
– A burst of electricity erupts from colliding players if both are afflicted by Faulty Zap, inflicting 12212 Nature damage to all players.
This disruptive jolt removes Feedback Nullifier from amplifiers within 8 yards.
- Faulty Zap – Rik's machine short circuits sending a jolt of electricity through several players, inflicting 12 Nature damage. The electricity lingers in them for 12 sec, inflicting 3908 Nature damage to players within 5 yards every 1.5 sec and increasing the target's Nature damage taken by 75% for 12 sec.
Sparkblast Ignition
– Rik's stagehands toss pyrotechnics into the yard that inflict 80 Fire damage to players within 2.5 yards of the impact location.
Pyrotechnics scatter burning sparks that inflict 80 Fire damage to players within 2.5 yards of the impact locations.
Pyrotechnics provide Excitement when attacked.
Grand Finale
– The pyrotechnic explodes after 15 sec inflicting 95 Fire damage to all players every 1 sec for 15 sec. This effect stacks.- Excitement – Successful attacks on the pyrotechnics spark excitement, increasing movement speed by 10% and haste by 2% for 10 sec. This effect stacks up to 3 times.
Resonance
– Rik boosts the power generation of amplifiers within 15 yards, causing them to gain additional power.
Sonic Blast
– Rik's melee attacks inflict 12212 Sonic damage to players in a 9.5 yard frontal cone and apply Tinnitus.
Tinnitus
– Rik's Sonic Blasts increase the target's Sonic damage taken by 100% for 10 sec. This effect stacks.
Stage Two: Hype Hustle!
Rik encases himself in a barrier of sound as he overloads his amplifiers.
Blowout!
– Haywire Amplifiers blow out from the force of the sound, knocking players within 10 yards up into the air, inflicting 6 Physical damage and granting them immunity to Blaring Drop.- Sound Cloud – A nullifying bubble protects Rik Reverb and his flying sonic resonator from harm, reducing damage taken by 99% for 32 sec.
Blaring Drop
– Rik's sonic resonator drops down out of the air, unleashing a ring of sonic demise inflicting 24425 Sonic damage to targets in its wake every 0.5 sec for 3 sec.
Hype Fever!
– The third Hype Hustle has no end! Rik consumes his Sound Cloud to increase all damage he inflicts by 300% and continues to cast Blaring Drops endlessly.

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