Fights seem to favour melee. Beyond that I refuse to give lists like these too much importance. I'm sure my destro lock will do more than fine in heroics, don't care what the list says.
Looking at overall numbers and not on a fight per fight basis is still stupid and not helpful at all.
RIP Unholy DKs...lol
Whats up with Fury Warrior stats on the second screenshot, where it goes all the way back to 30%.Is it just that there are some really bad warriors or rng?
.
DKs just took the L
my poor enh :(
A fact people don't often bring up in regards to SoD is that basically all melee classes have access to very strong proc/effect weapons-Double Sylvanas daggers can be as high as a 8-9% DPS gain for subtlety (Without any cheesing of the effect, even)Veinripper/Sylvanas dagger combo is also around 8 ish% DPS for outlaw (Though arguably veinripper is useless in a number of fights due to boss positioning)I can only really speak for rogue related numbers, but across the raid melee have 4 desirable weapons-Edge of Night/Veinripper/Jaithys/Jotungeirr.So the fact that casters are still that close of /overall/ damage numbers (Which is a kinda disingenuous way to look at it since individual fights will see different damage profiles and mechanics affecting performance on a spec-by-spec basis) is not very promising for melee, in my opinion, since I don't recall there being any effect-based weapons for casters to get anywhere in SoD.
Meanwhile, there is new mount in shop, tiger called Wen Lo, The River's Edge
Shahugsmy poor enh :(*hugs with spirit raptor arms*
Enhancement wooohoooooo