One thing people aren't doing, mostly, is reporting in chat about stuff. Like in Mechagon, I wondered why in a sudden the alliance gets more to the rares than the Horde, I hopped on mine, and saw that they are broadcasting the stuff in the chat, with coords and all. In mechagon, they kept broadcasting the position of the Rustbolt Armories, so people kept refreshing their 'Flying' Jetpack buffs, the position of the other construction, or when they would be 'summoning' the Foul Manifestation Rare, etc. Even if you don't bother much, it helps a lot, like the Drill machines' position for example, it helps people get a chance to enter the tunnel by it's entrance and get a kill on the elusive rares, instead of them walking above mindlessly. In Najzatar, the rare summoned and fed in the coral forest, that gives extra Rep (dunno if XP too for the BodyGuards), you need the fertile soil to be up, and when you have the seed and are about to summon it, broadcast in chat so more people get a hit on the rare. Or the spawn of Murloco, so people can get a chance to buy his rare 666g item, needed back at the base at Mrrl's secret items. Yesterday's he had an item that gave 150 XP TO EACH Bodyguard (450 XP total on the quest asking for 3000, to follow up), and you needed 1 item from Murloco.Interation, I think what Blizz failed is getting us a more clear 8.2 patch notes. I remember back in MoP when people broadcasted the rare spawns, Ordos killing, etc. But in Nazjatar we get to fly, as the zone is bigger and has more stuff going on.Just be more interative in chat, if you hunters see the Coral ancient spawned, broadcast so more people come and help kill it faster, people are so 'solo' in the 8.2 content that they take too long doing things, specially those that need more people.
This release seems very 'un-tested'. I can't believe how many things don't work well.The puzzles had to be adjusted on difficulty (match 5 on the Bejewelled type)The sharding having things despawn as you go to harvest/lootThe fiasco of 'releasing' Crimson Tidestallion' then OOPS! We didn't mean to do that.Some mobs anyone taps works, some only faction.Kill one of the harder mobs and get a grey item?Rare mobs should be rare. Not a daily kinda-rare if you want to waste time waiting on respawn rare. Rare use to be truly rare. Now it's a joke.It seems Mech works better with less issues than Naz. That's just a mess often.This was beta tested right?
"we’re fixing a bug where some rare spawns didn’t give quest credit." It would be nice if they did that for WQs as well, since its been an issue from release.