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10.2.7
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Which tank is now the best?
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215442
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45840
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Postado por
Bandilazino
New prot is VERY sweet :) the damage output is crazy and same for the threat. As far as staying king of bosses, who knows? Druids have mad crazy dodge/armor/hp but still that's only one avoidance. Warriors have the addition of parry and block but I hear crushing is no longer an issue, I would like to see where this change is posted because I have still yet to read into it. I just know on the PTR i'm LOVING prot, not a bad thing about it.
As for multi-mob, pally/dk are gonna be the kings of that forever methinks, but the buff to thunderclap and added STR to tank gear is being designed to help warriors hold more than 3 mobs w/ less difficulty. And as others have said, it's down to the player, I was healing BT on my shaman with t4 and a few blues still :)
Postado por
skribs
Pally's got buffed a lot of where they were lacking. They had less health because they focused on caster stats, but now they either rely less on those stats (more mana efficiency) or they get them from somewhere else (talents give 30% of your stamina as spell damage). Warriors and paladins should then be using the same gear, which paladins will use more effectively than they use their gear now. I personally think paladins will be easiest to tank on (albeit a bit more complicated than they are now) but overall I dont think it matters. Warrior is still my favorite to tank on.
Postado por
ranikotar
i say prot wars may have improved GREATLY because from what ive heard they can tank mutliple mobs easily now and can actually do alot more dps rather than hitting 200-300 each swing which sucks
and ive heard from a guildie who was on the ptr for wotlk that prot was can actually beat alot of people in PvP now since the hit harder and more
Postado por
172119
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Postado por
Sakkura
Don't jinx it! next thing you know they nerf us ><
They already did. Devastate down to 50% weapon damage instead of 80%, thunder clap talent down to +30% damage instead of +100% damage.
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