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10.2.7
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10.2.6
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Most Over Powered Class?
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Postado por
Sgtpain
If you don't mind me asking, what in your opinion makes a bad Rogue player? Trying to see if I have any bad habits which I should cut out sooner rather than later :p
Sub is not necessarily an easy spec to play. It is VERY active and has a lot going on. There is so many abilities just to make the opening burst effective. You also must stay behind the target the entire time, which, if you watch most melee classes in PvP, they are NEVER behind the target, so it takes some skill and practice. Timing is everything too.
I don't play my rogue much these days anymore, and when I try to PvP as sub, I feel completely overwhelmed. I know exactly what I need to do, but I haven't practiced enough to make it all happen in the time frame needed.
Postado por
Orranis
If you don't mind me asking, what in your opinion makes a bad Rogue player? Trying to see if I have any bad habits which I should cut out sooner rather than later :p
Sub is not necessarily an easy spec to play. It is VERY active and has a lot going on. There is so many abilities just to make the opening burst effective. You also must stay behind the target the entire time, which, if you watch most melee classes in PvP, they are NEVER behind the target, so it takes some skill and practice. Timing is everything too.
I don't play my rogue much these days anymore, and when I try to PvP as sub, I feel completely overwhelmed. I know exactly what I need to do, but I haven't practiced enough to make it all happen in the time frame needed.
Not really. To compensate (over compensate even) for positional abilities they have the best slow in game-auto applied, and everyone fighting a Rogue also have a 'positional requirement' coming in the form of Rogue's insanely high chance to dodge even without Evasion up.
Rogues aren't completely faceroll easy, you won't do much mashing buttons a la Frost DK, and they have a high skill-cap, but that high skill-cap comes solely from having the best utility toolkit in the game. An amazing Rogue will do amazing things with all his tools, but a good Rogue playing nowhere near the skill-cap will still beat almost every other class of equal or better skill in an Arena situation. For example, Rogues have access to both Kick and Gouge, and while an amazing Rogue will land kicks and Gouge other players, a good Rogue can miss a kick and then cover it with a Kidney and a Gouge and the healer is not going to get anything off. They have Smokebomb, possibly the most powerful button in the game, and even if they mess it up they can Prep and get another one out- except they won't have a trinket.
To reiterate: An amazing Rogue will do amazing things, but a Rogue does not have to be good to succeed.
Postado por
JASP01
DKs are really good, but OP? I think not.
Druids. They can, in one spec, effectively heal, tank, and damage-- and crowd control. That last bit makes them even more difficult than DKs.
Postado por
Orranis
It gets weird when you try to factor in comp, for example, an RMP Frost Mage will beat a LSD or Spicy Chicken Boomkin, but an LSD or Spicy Chicken should be an MLS and so on. I don't want to put a Boomkin over a Feral, but on the other hand I'd put LSD over Kittycleave or Jungle Cleave pretty much any day.
Generally for DPS:
Rogue
Warlock
Mage
Paladin
Druid
Priest
Death Knight
Hunter
Shaman
Warrior
It's harder to do individual specs.
For healers:
Shaman > Priest >> Paladin >>> Restoration Druid.
Postado por
aFluffyFartBall
Deathknight + Skill = Win allways :P
Postado por
Orranis
Deathknight + Skill = Win allways :P
Not true at all. Anything with a melee in it will counter a Death Knight, anything with two melee (hunters count as one, sort of, and Rogues might as well be two) will hard counter it.
There's no reason a Thug Cleave or RMP for example should ever lose to a Death Knight.
Postado por
JASP01
Deathknight + Skill = Win allways :P
Not true at all. Anything with a melee in it will counter a Death Knight, anything with two melee (hunters count as one, sort of, and Rogues might as well be two) will hard counter it.
There's no reason a Thug Cleave or RMP for example should ever lose to a Death Knight.
Unless the DK is Blood.... Which then you need a ranged class... Something that can kite it around.
Postado por
Orranis
Deathknight + Skill = Win allways :P
Not true at all. Anything with a melee in it will counter a Death Knight, anything with two melee (hunters count as one, sort of, and Rogues might as well be two) will hard counter it.
There's no reason a Thug Cleave or RMP for example should ever lose to a Death Knight.
Unless the DK is Blood.... Which then you need a ranged class... Something that can kite it around.
Or they'll just laugh at you can ruin your partners while barely even needing to pay attention to you. Blood in 3v3 essentially makes the game a 3v2 for the opposite team.
Postado por
Endinglife
I play a sub rogue and the only classes I struggle with(that can actually kill me)would be frost mages and blood death knights. Other than those, I don't have too much trouble. Going against a holy paladin or a resto shaman is just obnoxious though. Thank goodness for the switch weapon/shiv mind numbing macro!
Postado por
Disciplined
If you don't mind me asking, what in your opinion makes a bad Rogue player? Trying to see if I have any bad habits which I should cut out sooner rather than later :p
Hiding in stealth 90% of the battleground, while the rest of your team gets annihilated, just so you can steal their killing blows later on, if they manage to get someone bellow 10% hp for you to be brave enough to open.
Postado por
879113
This post was from a user who has deleted their account.
Postado por
331902
This post was from a user who has deleted their account.
Postado por
781960
This post was from a user who has deleted their account.
Postado por
Interest
Rogue.
No question.
My main is an Arcane Mage. If I'm jumped by a Rogue with CDs then 90% I am going to die. 10% chance I escape. 0% chance I kill him, unless he's truly woeful.
A class beating you doesn't mean it's over powered. It more likely means: You're not that good, you're not that geared, you're playing the wrong spec for pvp or you met your class/specs counter.
To be fair though Rogue's strength has its merits. In a competitive setting it is one of the lowest priorities to focus (given its escape abilities and self healing, as well as the defensive power one has), but also the high burst and control they can dish out.
Postado por
243770
This post was from a user who has deleted their account.
Postado por
Interest
Uh...did you just post the same thing in two different threads? o_0
Postado por
781960
This post was from a user who has deleted their account.
Postado por
Interest
I know. I wasn't implying the quoted person was absolutely correct =P
Postado por
243770
This post was from a user who has deleted their account.
Postado por
Interest
Uh...did you just post the same thing in two different threads? o_0
lol, i thought that was odd. I posted it on the other thread and it disappeared. I must've had more than on e window open.
It's alright. Just curious.
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