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Minimap resizing?
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Postado por
Krow
Alright, I've come to the wowhead forums with another question, because phish has the memory of a fish.
Apperently my minimap is resizing on it's own, I don't know if it's pminimap or the actual minimap. Basically anytime I log I have to move my kgpanel in one way or the other for it to be 1px around like I want it.
Any cure?
Postado por
TheReal
You don't have WoW installed in C:\Program Files\ do you?
Postado por
Krow
c:\program filex (x86)\, why's that matter?
Postado por
131584
This post was from a user who has deleted their account.
Postado por
Krow
It's being saved properly.
Next.
Postado por
Krow
Bumping this $%^& :X
Postado por
207563
This post was from a user who has deleted their account.
Postado por
Krow
Kind of a simple question, but did you try turning the addon off, and seeing if it still resized? I would assume you did, but... well, maybe not.
I haven't been having any problems with Chinchilla (as I've got it shrunk down to 90%), so it may be something to do with that particular map addon.
Well, there's no real way to test it with the default minimap but I've tried a few different minimap addons and they all do it.
Postado por
207563
This post was from a user who has deleted their account.
Postado por
Krow
I don't wanna sound like a !@#$, but you're treating me like a noob x.x
I've been around this forum for 2 years, you'd imagine I've already tried that... (says the guy who ticketd a gm to rez his pet).
It could be UI scaling, but I have it to that script that gets the scale right with your current resolution, and I don't think that'd keep changing anyway.
Postado por
pelf
Which minimap addons have you tried?
Also, care to post that script?
Postado por
Krow
I've tried pMinimap, bMinimap, Chinchilla, and dMinimap.
pMinimap had the problem on the left, I'm currently using, bMinimap, and it's doing it to the top.
/run SetCVar("uiScale", 768/string.match(({GetScreenResolutions()}), "%d+x(%d+)"))
Postado por
131584
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Postado por
pelf
So, what's the reason for the 768 in there? Why that literal value?
Postado por
131584
This post was from a user who has deleted their account.
Postado por
207563
This post was from a user who has deleted their account.
Postado por
Krow
What about ditching the background used by the addon and making a kgpanel? It's not something I'd do personally, but it would work.
I already am using a kgpanel.
So, what's the reason for the 768 in there? Why that literal value?
I dunno, ask Emeral, he made the macro.
Postado por
131584
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Postado por
219295
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Postado por
Wikipedia
A screen height of 768 will give a UI scale of 1. The way I understand it at least.
The UI Scale goes from 1 to 0.64. At 768y we see
pixel-per-pixel accurate representation
of our texture, and again at 1200y if at 0.64 scale.
I my guess.
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