– Ionar charges a player with energy, inflicting Nature damage over 10 sec and periodically zapping their nearby allies for Nature damage. After 10 sec, an electrical explosion occurs causing an additional Nature damage to all players within 8 yards and knocking them back.
– Ionar hurls a ball of lightning at the target inflicting Nature damage to a random player.
– When Ionar reaches 50% health remaining, he disperses into Sparks of Ionar that pursue players for 15 seconds.
Spark of Ionar
– Sparks of Ionar inflict Nature damage to the closest player within 5 yards. Players hit by Arcing Burn take 2% additional Nature damage for 10 sec. This effect stacks.