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Anvilrage Rogue
This NPC can be found in Blackrock Depths
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Encounter Journal
| Heroic | Mythic | |
| Deadly | Important | |
| Tank | DPS | |
| Healer | Interruptible | |
| Magic | Curse | |
| Poison | Disease | |
| Enrage |
- Overview – General Angerforge commands an army within the Lyceum in defense of the Imperial Throne. Players will need to overcome an array of firepower in order to reach the general.
Harbingers of Flame channel [World In Flames], wreathing all players within the Lyceum in intensifying Fire damage. The Harbingers of Flame cannot be damage until the Shadowforge Braziers are lit using the Shadowforge Torches carried by the Shadowforge Flame Keepers.
After both Shadowforge Braziers are lit, the burning barriers protecting General Angerforge will fall, opening the general up to attack directly.
Tanks
–
The [Commanding Aura] of General Angerforge and Anvilrage Officers drastically increases the combat prowess of nearby Dark Iron.
General Angerforge and Anvilrage Officers cast [Shatter Armor]. It will not be removed until the end of the encounter.
Your allies will need to be protected from many different Dark Iron soldiers in order to succeed.
Damage Dealers
–
Anvilrage Medics will attempt to [Heal] their allies.
Anvilrage Rogues [Fixate] a player until death.
Anvilrage Sappers will [Detonate] upon reaching a player, inflicting high Physical damage.
General Angerforge's [Fireburst Grenade] can be avoided by taking cover behind a column.
Healers
–
[World In Flames] will continue to deal increasing Fire damage. Defeating a Harbinger of Flames will slow incoming damage.
Anvilrage Rogues [Fixate] a player until death.
Anvilrage Sappers will [Detonate] upon reaching a player, inflicting high Physical damage.
The pillars within the Lyceum can be used to avoid [Firing Lines] and [Fireburst Grenade], but will also make it challenging to heal players who move on their own.
- General Angerforge
Commanding Aura
– Increases the damage of allies within 20 yards by 100%, reduces damage taken by 15%, and grants immunity to interrupts.
Shatter Armor
– Shatters a player's armor, inflicting 2968 Physical damage and increasing Physical damage taken by 15% until the end of the encounter.- Dark Iron Bombs – General Angerforge throws dark iron bombs at up to 10 players, inflicting 2071 Fire damage to players in the area. Stepping into a Dark Iron Bomb inflicts 2071 Fire damage to players within 3 yards.
- Fireburst Grenade – General Angerforge tosses a grenade into the air that explodes inflicting 6212 Fire damage to all players that are not hiding behind cover.
- Deploy Mole Machine – Deploys a soldier to attack the players. Players standing on the Mole Machine's arrival point suffer 20 Physical damage and are knocked back.
- Harbinger of Flames
World in Flames
– The Harbingers of Flame wreathe the Lyceum in intensifying flames, inflicting 10 Fire damage every 10 sec. This damage is increased by 18% every 20 sec until players are incinerated.
Harbingers of Flame are immune to damage until a Shadowforge Torch consumes their fiery essence.
Shadowforge Flame Keeper
Rings of Fire
– Summons expanding rings of fire around the caster inflicting 6212 Fire damage to players in the area when they erupt.
Anvilrage Officer
Commanding Aura
– Increases the damage of allies within 20 yards by 100%, reduces damage taken by 15%, and grants immunity to interrupts.
Shatter Armor
– Shatters a player's armor, inflicting 2968 Physical damage and increasing Physical damage taken by 15% until the end of the encounter.
- Anvilrage Rogue
- Stealth – Conceals the caster from sight. This effect is removed when entering combat.
- Sinister Strike – Inflicts Physical damage to a player. The duration of the caster's next Crippling Poison increases by 1 sec. This effect stacks up to 5 times.
- Shadowstep – The caster steps through the shadows, appearing behind their target.
Fixate
– Fixates an enemy, ignoring all others.
- Anvilrage Sapper
Detonate
– Anvilrage Sappers denote when they reach a player, inflicting 160 Physical damage to players within 5 yards.
- Anvilrage Artillerist
Artillery Barrage
– Anvilrage Artillerists unleash a barrage of artillery fire every 4 sec, inflicting 70 Physical damage to enemies in the area.- Mortar – Fires a mortar at a player, inflicting 3451 Physical damage to players in the area.
- Anvilrage Dragoon
Firing Line
– Anvilrage Dragoons fire in coordinated volleys. Each shot inflicts 20 Physical damage and knocks players back.
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