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Live
PTR
10.1.0
PTR
10.0.7
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News
Live
Mommy, Where Does QQ Come From?
A little while ago I had a conversation with a user that got me thinking.
He was talking for a bit about how he didn't want Wowhead to turn into WowSpace, and that while he granted that the forums were a great addition to Wowhead, he also expressed frustration about troll posters, feeling that they caused the Wowhead forums to bring the overall quality of Wowhead down, rather than up.
Now, I don't mean to suggest that this user was QQing. He was expressing his honest opinion and I respect him for it. But it started to make me think about the nature of people, and why we complain about the things we do.
Live
What a Long, Strange Trip It's Going To Be
It appears that on the latest PTR build, Blizzard has removed the
Brew of the Year
achievement from the list of requirements for the
Brewmaster
meta-achievement—and by extension, for the mega-achievement
What A Long, Strange Trip It's Been
. Death Knights now no longer have to wait until 2010 for their shot at the
Violet Proto-Drake
!
This is coming hot on the heels of another PTR change which was announced some time earlier regarding the
Fool For Love
meta-achievement (which, like the
Brewmaster
achievement, grants a title). For those of you who missed it, the notorious
Be Mine!
achievement which spawned so much drop-rate related controversy, has been nerfed: You now only need to find six[
Live
New Icons in Patch 3.1 (Build 9658)
Looks like
5
new icons were added in the latest PTR patch: 3.1.0.9658.
All these icons are visible by browsing achievements, items, spells etc. on the site—but we thought you might appreciate having them all in one place for browsing. :)
Live
Comic Honorable Mention - Avedral
One of our users,
Avedral
just won a honorable mention at Blizzard's fan comic contest. Here is the official announcement:
Here is the next honorable mention from
this month's
comic contest submissions. Remember, the contest will go on all year long, so don't miss your chance to win a copy of the World of Warcraft Battle Chest signed by both Vice President of Creative Development Chris Metzen and Art Director Chris Robinson, as well as a World of Warcraft 60 day pre-paid time card.
Keep those comics coming! Check out today's honorable mention from
Avedral
.
Here's a link to the
comic itself
, and a direct link to the
image by itself
(or just use the thumbnail to the right).
Congratulations to
Avedral
- we wish you sky-rocking success and many more notable entries, preferably - winning ones! :)
We are proud to have you
Live
There's No Such Thing as a Cheap Lunch
I feel like I might have been a little too down on PvP last time, so I'd like to continue my Street Fighter metaphor from my
last post
. To that end, I have a shocking revelation for many of you:
“Being cheap” doesn't exist in competitive games.
I, like everyone else, have fallen repeatedly to rogues in PvP situations where I've been simply stunlocked from 100% health until I die, and frequently even by rogues that have worse gear or are lower level than me, just like I've lost against people in Street Fighter that do nothing but jump kick/sweep.
We all know that classes have had balance issues in the past, and will continue to have balance issues in the future (though some might argue they're worse now than they have been), Blizzard isn't perfect, but when you get demolished in PvP by a Death Knight, ask yourself: Do you say, “Oh, well, it's a DK, so it doesn't count” or do you say, “Hmm, okay, what can I do differently next time to increase my odds of winning?”
Live
New Icons in Patch 3.1 (Build 9637)
Here are the
44
new icons that were added in PTR patch 3.1.0.9637. Feel free to use them as your Wowhead avatar.
All these icons are visible by browsing achievements, items, spells etc. on the site—but we thought you might appreciate having them all in one place for browsing. :)
Live
Title Status: Achieved!
I remember back in first days of Patch 3.0 and Wrath of the Lich King, when all the new titles were introduced, and all the fuss they created—all of a sudden people were rushing back to the old world, farming reputation, running instances...it was madness (
"Madness? This...is...WotLK!"
). I remember how I was digging through forums and websites, looking for all the titles, trying to learn whatever I can.
So now, a few months later, when everything is settled down, I decided to compose a nice little summary of all the obtainable titles. Just to make things easier for everybody else who, like me, decides to go and dedicate hours and hours to something, just so they can have a little something next to their name.
Live
Introducing ZAM.com!
Wowhead is proud to announce the launch of
ZAM.com
!
ZAM.com is a centralized news portal and game hub for MMOs of all shapes and sizes. Through this portal we'll be covering all sorts of MMO related content, including classic games like Everquest and Final Fantasy XI, new games like Warhammer Online or Age of Conan, as well as upcoming games and Free-to-Play projects. ZAM.com will serve as a hub for editorial content across the entire ZAM Network, as well as a portal for access to our other sites, including
Thottbot
,
WoWInterface
,
WoW Allakhazam
, and
Online Gaming Radio
.
Head on over to
ZAM.com
and take a look! The official press release is after the break.
Edit: For those of you interested in signing up, you can log in with your existing Allakhazam account if you have one. :)
Live
Wowhead Comic #13
"Oh, hey,
dual specs
, neato! Now... how do I switch? What does this button do-
OH GOD NO!
"
While drawing this I decided that a 'Boomkitty' would be the greatest class spec... ever. It's cute, and awesome.
Also, I've gone slightly insane.
That is all.
Live
Worgen - E.D. With Attitude
They are fearless. They are many. They are entire dimensions from home.
I'm talking about worgen, a race of wolf-men creatures which somewhat contrast the nature-loving furbolg (read about those furries
here
). Worgen are extra-dimensional creatures, as best our undead friends can tell, which exist for the sole purpose of destroying anything and everything they encounter. They were thought to be tame, or at least tame enough to be controlled for the purposes of good, but the worgen secretly mutinied against their new found masters.
Despite differences between furbolg, worgen, and myself there's one thing we all share in common—
we're really hungry!
Live
Wowhead: PTR 3.1 Site Now Available!
If you look at the top left corner of your screen, you may notice a little something new!
In the past, Wowhead has automatically added PTR content and changes to the live version of the site--which enables people to start planning right away, but unfortunately has caused no end of confusion. Considering how big this patch is (and how long we still have to go before it goes live), we're doing things differently this time. :)
Just like when we had a separate site for live servers and for WotLK back when it was in beta, we now have a separate site for live WoW servers and for the PTR. Any time there is a new patch available on the PTRs, you'll be able to get data from the new patch by going to
ptr.wowhead.com
. Just click the link in the corner to switch back and forth between the live and PTR sites!
This includes special features, like the
3.1 talent calculator
, as well as the
3.1 hunter pet calculator
. Go take a look!
Live
Holy Cow 30 Minute Hearthstone Cooldowns
This is a short post but I had to bring this up.
According to the legendary Eyonix, 3.1.0 will be removing the ability to "ghetto hearth" using instance groups. But it will
also
be changing the cooldown on hearthstones to 30 minutes.
The World (of Warcraft) changes again.
I will tell you what, guys. I'll bring this up with the designers. Though the hearthstone is reasonable, since many of you have become used to "ghetto hearth" style travel, it may be deemed an appropriate change.
I can make no promises.
Update: Alright, all -- we're going to make the cooldown on hearthstones 30 minutes when 3.1.0 releases. Enjoy your sweet victory.
Thanks to those who provided feedback constructively.
Source
Live
The Secret Dungeon!
So by now I can imagine just about everyone has seen the preview for the new Ulduar raid dungeon.
If you haven't, you can find it here:
http://www.worldofwarcraft.com/wrath/ulduar.xml
Once again Blizzard provides us with a walking tour of some of their most epic locations. It's beautiful work, and I'm really excited to see it in action—one of the things that I especially like about World of Warcraft is the architecture, and the Titan architecture is my favorite of all.
What really blows my mind about all this, though, is how good Blizzard is at keeping secrets.
Live
New Icons in Patch 3.1 (Build 9626)
15
new icons have been added in this build (3.1.0.9626). As usual, feel free to use them as your Wowhead avatar.
All these icons are visible by browsing achievements, items, spells etc. on the site—but we thought you might appreciate having them all in one place for browsing. :)
Live
Dual Spec Changes
More news from the blues! This time, blue poster Zarhym has announced (inadvertently?) some changes to the dual-spec system.
Characters level 40 and up may now use the dual-spec system.
The cost to activate the ability is .
The ability no longer requires a Lexicon of Power.
Switching specs has a 5-second cast time. It may not be used in combat, or in battlegrounds or arenas.
There is no cooldown on switching specs.
Good news for casual players, or those looking to do instances while leveling up! The original text of the posts, and links to the sources, are after the break.
Live
New Icons in Patch 3.1 (Build 9614)
For your viewing pleasure, here are the
177
new icons that were added in PTR patch 3.1.0.9614.
All these icons are visible by browsing achievements, items, spells etc. on the site—but we thought you might appreciate having them all in one place for browsing. :)
Live
3.1 Patch Notes!
3.1 is
now live
on the PTRs!
We have a very special
Patch Notes
page all prettied up with links, colors and tooltips, just for you! Check it out here:
http://www.wowhead.com/?patchnotes=3.1.0-ptr
This one has got some ESPECIALLY interesting changes. Not only do we have a brand new Gear Planner tool, we see the long-awaited implementation of the Dual Spec feature. There are also apparently some tweaks to the quest tracking system I'm interested to see—and mounts (or at least non-flying mounts) no longer vanish when they get wet!
Combine all of this with the class specific changes (Trap Launchers, anyone?) and I think we've got a hell of a patch coming up. Comments, questions, and thoughts are welcome!
PS: We are working round the clock to get all the new items and data up on the site for your perusal. Your new talent calculators should be ready shortly!
Live
PTR Status (and Argent Tournament!)
Dresorull over on the official forums has given us some breaking news about the current status of the PTR.
Check out the info
here
.
EDIT:
Okay apparently I'm not as funny as I think I am, so I'm co-opting this post to turn it into an announcement of some information that's
actually
interesting. Apparently the next patch, on top of the addition of our oh-so-heavily-anticipated raid content, is
also
featuring a brand
new world event
!
Live
Wowhead Comic #12
This week brings another installment of WBN!
- binglybingly news jingle -
Two more News Staff members join us this time, my gorgeous Blood Elf co-Anchor,
Malgayne
, and the ever-lovable Orc Weatherman,
Skosiris
.
Malgayne is
male
. He's just.. Pretty. Oh so pretty.
Reminder: The Wowhead News Network series is still accepting suggestions for comic subjects. Send your ideas to feedback@wowhead.com with the subject line "WBN" and if I get some good ones, I'll make comics out of them. :)
(Script credit goes to Palehoof/Bill Hicks)
Live
Player vs. Street
I never got particularly into fighting games. Until fairly recently, I could never pull off any of the special moves with any amount of regularity, let alone ridiculously complicated combos, and without being able to do the move you want to do, suddenly you're not competing against the person you're sitting next to or against a computer, you're competing against your own hand eye coordination. I'm not down on personal tests of hand eye coordination, but I generally dislike situations in which I'm faced with a challenge that I need to surpass to even be able to compete on the same level as someone else.
That's why I'm so excited about Street Fighter 4. According to my brief experiences playing it (it only was released for consoles on the 17th), and what I've read about it, it seems like they're trying to move away from complicated special moves and combos, and towards predicting what the opponent is going to do, and reacting to it before they can do it.
I guess what I'm really trying to say here is that I don't particularly like PvP.
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