Getting talents 5 levels earlier is really going to change the twink meta.
Bountiful Harvest = required. The rest range from okay to meh.
Did they specifically state 16 points total? Wording is a tad ambiguous in the blue post, as it says " each character can spend up to 16 points in their Legacy Trees" which could mean 16 points "per tree" - which would make a tad more sense when you consider each tree requires 10 points to even get to row 2 (meaning if it were 16 points total - you're all in one 1 tree in reality)
Wdym “reputation gains,” are reputations not going to be account wide! I thought this version of “Classic” was going to have modern conveniences? I want to play this because I am feeling nostalgic, not masochistic!
Love this system in general, but really wish they would nerf the vendor reagent one. That takes only a commitment of 3 points and then functionally removes an entire game system and class of vendors across all characters forever. If that's really the design they want, then just remove reagents all together,. Having it on this tree is a really weird middle ground that just creates dead vendors and dead mechanics.Proposed fixes: 1. Make it so you still need reagents, they are free from vendors, but you can only carry a limited number of them at once. that preserves the gameplay and the fantasy while still saving you gold.2. Make it so this effect isn't account wide. Take it off this tree and make it an optional quest chain. Maybe something involving the blue dragonflight to empower you such that you no longer need material components for spells3. Place this behind several weaker talents so you really have to significantly commit to unlock this. Right now its just locked behind one 2-point talent that is super impactful on its own.
Are we able to reset these like talent trees or will we be stuck with these once we hit max lvl. Can't imagine they'd stick us with the lvling one after we hit 60 with no way to reset, right?