With scheduled weekly maintenance tomorrow, we’ll make the following adjustments to several raid encounters.
Dungeons and Raids
- March on Quel’danas
Belo’ren, Child of Al’ar
Belo’ren’s stage one health reduced by 10% on Mythic difficulty. - Infused Quills now targets fewer players over the course of the encounter on Mythic difficulty.
- Ember Rebirth’s damaging effect has been greatly reduced on Mythic difficulty.
- Guardian’s Edict now empowers Belo’ren’s damage by 20% on all difficulties.
- Light Dive and Void Dive damage greatly reduced on all difficulties.
- Light Echo and Void Echo damage reduced on Heroic and Mythic difficulty.
The Dreamrift - Chimaerus the Undreamt God Swarming Shade health reduced up to 35% in stage one in non-Mythic difficulties, for smaller raid sizes.
- Haunting Essence health reduced up to 29% in stage one in non-Mythic difficulties, for smaller raid sizes.
- Colossal Horror health reduced up to 10% in Stage One in non-Mythic difficulties, for smaller raid sizes.
The Voidspire - Vaelgor and Ezzorak
Reduced the number of players needed to fully reduce Gloom’s power by 1 on Heroic and Normal difficulties. - Reduced Voidorb health by up to 10% as group sizes decrease from 30-player to 10-player.
Lightblinded Vanguard - Trampled damage reduced by 50%.
Crown of the Cosmos - Demiar, Morium, and Vorelus health reduced by up to 14% in non-Mythic difficulties, for smaller raid sizes.
- Alleria and Rift Simulacrum health reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Null Corona healing absorb reduced by up to 24% in non-Mythic difficulties, for smaller raid sizes.
- Void Expulsion damage reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Cosmic Barrier damage absorb reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Gravity Collapse damage reduced by up to 12% in non-Mythic difficulties, for smaller raid sizes.