Very much needed. We struggled with this fight on normal in our guild as we had 30 people and we kept all saying that Void Expulsion seemed incredibly overtuned for normal (none of us knew it scaled at that point). It was chunking everyone down to about 20% of their health which meant for some insane healing checks for normal. We did finally manage to get it down but it took all night when normal is usually a cakewalk for our 'heroic plus' guild. Glad it's finally being fixed!
Seems a bit rough for 10 man now though
Great change. It hit very hard at our 30 people group, even though we managed it somehow. Glad it's tuned properly now!
Now nerf 100 other mechanics you overbloat this overtuned raid with as well.
weird its only nerfed for bigger group sizes. Boss shouldn't be this rough anyway on heroic, it's not even the last boss of the tier.
Screw 10 mans I guess