Greetings!
Midnight Season 1 dungeon testing continues on Wednesday, December 10 at 4:00 p.m. PST (7:00 p.m. EDT / 1:00 a.m. CEST) and runs until Tuesday, December 16 at 10:00 a.m. PST (1:00 p.m. EDT / 7:00 p.m. CEST). Please note that this schedule may be adjusted if we encounter any technical issues during testing.
During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation.Throughout beta, all Midnight dungeons will be available for testing on Normal and Heroic difficulty. Seasonal dungeons will rotate with each new test period.
For this round, the following seasonal dungeons will be open for testing on Heroic, Mythic and Mythic+ difficulty:
Pit of Saron
Skyreach
Seat of the Triumvirate
Algeth’ar Academy
Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.
Dungeon UpdatesPit of Saron
Adjusted creature pack composition in some areas of the dungeon
Quarry Camps
Additional props spawned near each camp
Added a sixth camp near the ramp towards Scourgelord Tyrannus
Ymirjar Graveblades
- Addressed an issue where the Graveblades could randomly attack the wrong target while riding a dragon
Plungetalon Gargoyles
- No longer targets players out of combat with Plungegrip
Deathwhisper Necrolyte
- Minions now spawns at 1 health and die immediately when the Necrolyte is defeated
Dreadpulse Lich
- Improved visibility of Dread Pulse activation
Glacieth
- Cryopatch’s damage increased by 25%
Forgemaster Garfrost
- Improved visual for Saronite Sludge
Ick and Krick
Death Bolt
Cast time increased to 10 sec from 8 sec
Shade Shift
- Periodic damage reduced by 17%
Plague Globs
- Now leaves Blight on the ground
Shade of Krick
Health increased by 25%
Shade Bomb now displays a cast bar and a raid warning for the final 10 sec before detonation
Scourgelord Tyrannus
- Ice no longer blocks line of sight
Skyreach
Ranjit
Four Winds
Renamed Chakram Vortex
Redesigned the mechanic for improved visibility
Spinning Blade
Renamed Gale Surge
Now only inflicts damage to target players instead of all players within 4 yards of impact
Coalesced Wind
Rukhran
Sunbreak
Cast time increased from 0 sec to 3 sec
Sunwing
Now turns into a smoldering egg when defeated
No longer resurrects defeated Sunwing when spawned
Now loses 10% health every 2 sec
Added visual on smoldering eggs that are within radius of resurrection from Blaze of Glory
Blaze of Glory
Addressed an issue where the resurrection radius is larger than the visual
There is now a warning text after a Sunwing is resurrected
Seat of the Triumvirate
Ravenous Umbralfin
Piercing Shriek
Removed
Melee damage increased by 16%
Dark Conjurer
Call From Beyond
Renamed Summon Voidwalker
Rift Warden
Void Expulsion
Now targets 2 players, reduced from 5
Shadowguard Champion
Relentless Pursuit
Initial damage reduced by 25%
Battle Roar
Renamed Battle Rage
Now increases Haste by 50% instead of Physical damage done
Dire Voidbender
Abyssal Enhancement
Cast can now be interrupted
Cast time increased from 2 sec to 4 sec
Ability cooldown increased
Now periodically blast 2 random players with void missiles
Improved aura visual on the caster
Void-Infused Destroyer
Eruption
Now prefers players not targeted by this spell for 30 sec
Knock-up potency reduced by 40%
Grand Shadow-Weaver
Void Infusion
Now prioritizes players without this debuff
Zuraal the Ascended
Coalesced Void
Health reduced by 15%
Saprish
Phase Dash
Added visuals to Void Bombs that will be exploded on impact
L’ura
Improved lighting in the room
Reduced overall visual intensity of the encounter
Cinematic removed after L’ura is defeated in Mythic+
Disintegrate
Added ground visual to each beam
Discordant Beam
- There are now additional visuals on active Notes of Despair that needs to be silenced
Algeth’ar Academy
Corrupted Manafiend
Mana Void
Debuff duration increased from 4 sec to 6 sec
Damage on expiration increased by 25%
Vile Lasher
- Now casts Vile Bite. Inflicts Physical damage to target player and causes them to bleed for 8 sec.
Algeth’ar Echoknight
Astral Whirlwind
Number of astral projections reduced from 2 to 1
Crawth
Deafening Screech
Debuff duration increased from 6 sec to 8 sec
Gale Force
Echo of Doragosa
Overwhelming Power
Now increases Haste by 7.5% per stack instead of damage done
Now inflicts Arcane damage every 1 sec
Addressed an issue where Arcane Rift spawns on 4th application instead of 3rd
Astral Breath
Renamed Astral Blast
Now inflicts Arcane Damage to target player and applies a stack of Overwhelming Power
Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.