Why
It is kind of a weird change. Yeah, we can kill both adds together, now, instead of having one tank play fetch with one of them, but other than that? It doesn't make the fight meaningfully easier, nor does it add or remove meaningful amounts of complexity. This feels like somebody at Blizzard finally managed to get to Gallywix mythic and their tank compared about having to stand around with an add for 30 seconds, rather than anything that's warranting a nerf.
i find it hilarious that the same people who said the race to world first/gally kill was turbo boring are now struggling with this boss.
Calling this change a nerf is rather weird, it doesn't really do much for the encounter difficulty wise, just means that one of your tanks will not be forced to afk with an add for 30 seconds during a final boss encounter.And if you cannot understand why this was needed, chances are you have never been a pylon slave or pyro pack tank.
Should be less expensive to buy the mount now
stix-awful for tanks,especially if you have a designed bomb tanksprocket-same old cant spank,need to run out for bombs constantly/repositionbandit-absolute %^&*!@# boss tanks have to juggle like 4 different mechanicsmugzee+gall-havent experienced yet but i know mugzee has knuckles which are super annoying and apparently gallywix has annoying &*!@ tootanks do NOT enjoy running around like headless chicken you can give us mechanics that dont ruin our uptime on the boss/actual fighting it instead of doing chores/useless *!@#.
Instead of nerfing it to the ground as intended they make those pointless "fixes". Absolutely clueless and incompetent....
It already is one of the easiest cutting edge achieves to get…
Cutting Edge should be unobtainable after massive nerfs. No merit at all, just a participation trophy.
easiest raid tier just got easier LUL