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Ashbringer = 150% extra dmg
...This is news?
Except it doesnt
Isn't it ironic? Shadow priest were pretty good all trough p7. Nerf them. Just to return them to the top rank with the same set-effect ability. Except you did a 25-75% split? WOW, they are great dps again. Seriously guys? This is silly. This is goofy. Hell, this is taking the mickey out of things alright.I'd rather have something cool and dangerous, like what we had with SW:death. Give us 3 charges of it with a 0.5GCD as a late set bonus effect.Where's the risk and reward? I wanna be at 20% HP after nailing the target but surviving because i planned it out perfectly. And/or planned to use health consumes, even.Just because you went and deleted shadow priests, so mages could pretend to be special by healing via damage (5iq design theft, very impressive), doesn't mean you should neglect any class. That was boring, lame, cheap. Was it worth it, making them pretend to be special as well?It's just power word:shield on steroids with server-survival priority over the damage. Because the server tech for target-damage-over-heal prio used to be some low-iq retail trash code.All to quench the envy from fools? So the ego of mages had your dev team spasm out so hard (or the leader for that matter), you had to desecrate the core effect of what made shadow priest cool?This is the sickness of retail. No class is special. All classes can do anything. It's lame, boring. AT LEAST have it be do-able but in their own special way. If you remove that, you deflate what make all classes fun and cool. There exist next to no shadow priest that wanna play mage, we find them low-brow and boring. There's 500.000 of them, unoriginal like classic warriors. And NO mage wanna play shadow priest, because it's clear you either did the boring thing. OR someone cried and you caved.By the chance 1 guy read this, seriously lads. I've seen the entire osrs evolution close-up. If you want your project to maintain success? You wanna play into the core of what real classic used to be. Not this over-done retail nonesense. Stealing the assets is pushing it already to lots.70% of the guys i added don't play sod anymore.You have seriously speaking, done a lot of good work, it's so far a fairly fun experience. But the class-fkery + the "number ALWAYS BIGGER" disease will dry you out. And what's all this for anyways? The equipment is pointless. I've already seen collectors starting to get into their old trash habit again. Go ahead, but it's a rotten dead goal. One day those gamers wake up and they don't give a damn anymore. At best they cherish the time they spent with their fun teammates, nothing of the game itself because it's hollow.Everyone would be more motivated if there was a true goal to the journey. A % based gear system with set gear that EVERYONE got, to make it fair. But have people earn that. Remove all the anti-competitive "i sacrificed all my life to get better RNG than you therefore i win!" trash that make the competitive scene a laughable joke, and you suddenly got a lot of stuff ready for an actual PVP product that isn't a joke anymore.Because wow PVP could always be great. But it's ALWAYS an abandoned laughable joke 2 months in.But their dev dudes won't read this. They lack perspective. They don't know about the 3-4-5 gigantic esports out there. They don't care, because their leaders are biased and are probably cool dudes. But they are old. And they hate glory. To truly earn something. To compete. To strive.Hollow glory is forgotten. History show it to be true.
My guild's first Ashbringer was to one of our hunters and their DPS is preposterous now.
didn't got bow or poleaxe for the longest time. now finally have poleaxe lol