Going to be really awesome when the awful nightclubs come to WoW.FFXIV is full of them and some people actually think that is what RP is, but it's not. It's just modern clubs where people pay for dancing and food with ingame money. I've been to these places and it's very superficially RP.It's a poor shadow of what RP is, and I pray that WoW won't be tainted by that "modern" culture unless it's actual goblin RP where it somewhat fits.Everything else sounds good to me, this is speaking from an Argent Dawn EU roleplayer's perspective.
Garrisons were f@#$@#$ awesome, i dont get what was wrong with them.
WoW housing (2026) > FF14 housing (2013)?Also yea make a title for attack other games sound normal, I guess that's what r/wow guys look like.Also wtf this guy has only 2000 subscribers even my grandma has more subscribers than him. Real W H Owowhead please.
Although there will be people who enjoy it, i don't see nightclubs / venues becoming has huge as they are in FF14 because of lack of Mare and mods in WoW. At least it will be a lot more wholesome.
Most of DudeBro's content is FFXIV. Again, I swear Blizzard is dangling a bag of Money in front of Content Creators saying "Bro we need to hype this. More hype. RE-RECORD THAT SECTION AND MAKE IT SOUND AMAZING OR NO PAY!"
"You won't lose your house. Don't log in for 45 days? No problem. Subscription expired? No problem. It will be there waiting for you to come back."That raises an interesting point. How do they control neighbourhoods becoming less populated if people stop logging in. Do they shift your house to a sort of waiting area if the player account has not been activated for a certain time, and then reposition it when the player starts playing again? Otherwise I could see a situation where people start houses, leave the game and whole 'streets' are just empty houses with no one moving around at all. That would tend to fly in the face of the whole socialising aspect they've talked about.
It would be good to implement export house decorations to files and be able to reimport them later.That would allow house decorations by third parties without account sharing. They just decorate their house, export the file, and you can import it.They just need to take care about baseline decorations and which items people own.
For every complaint about "Oh, we only get 2 houses, 1 in each neighbourhood"...Uhh, that might be beneficial to think about in context.We have been told more neighbourhoods, in more areas, will be added. The first two are near Orgrimmar and Stormwind. That will be late this year, likely in 11.2.7, before we are even at Midnight pre-patch.So, when we get to say... 12.0.7, and get the next neighbourhoods added, near Silvermoon and Bel'ameth (for example), respectively, and you get another plot in each of THOSE neighbourhoods... and the same at each addition, that you can have 1 house PER NEIGHBOURHOOD... suddenly, you will have far more than just two houses. Especially as some neighbourhoods won't be anchored to being Horde or Alliance-city adjacent. Undermine will entirely have one, maybe an extension on the Apartment we get from the one side quest.If, by the end of The Last Titan we are up to 10 neighbourhoods, in various regions of the game's history... 10 houses per account isn't too bad. It is starting a little limited, cause the task they are undertaking is NOT small, has been in the works for 3-4 years already (during Shadowlands it was started on, internally), and realistically, it is far better to make sure the SYSTEM works, than ensuring you have have a house for every character, without restriction.We used to be limited to 1 Death Knight, Demon Hunter, or Evoker, on a server, for the life of the expansion they released in. And then it got lifted at the end of the expansion. Some times restrictions are needed, to ensure things don't collapse under the excessive weight of the overbearing playerbase.