Maybe they’ll test this one for game breaking bugs. /s
Not really looking forward to this patch. Horrific visions were tedious and boring after the first few times. Here's hoping they somehow make it worth revisiting.
Horrific Visions oh no ...
Horrific Visions was one of the most fun parts of BfA for me, especially the 5 mask challenge after you have your Corruptions.
This means 11.1 is imminent. Should be announcing it soon.
Call me crazy but I loved putting corruptions on my gear. However, there were some horrible parts of that system like the rotating vendor and the limited amount of currency to get the corruptions you wanted. Seeing the corruption you needed from the vendor but not have enough currency to then watch it go on rotation and never be available again for weeks was ridiculous.
Maybe this patch will complete the botched priest specs changes
10.1.5 introduced aug evokers, wondering if this patch will contain something similarly unexpected and game changing.
BRING BACK TWILIGHT DEVASTATION. Peak tanking.
Torghast game modes were vastly superior to Horrific Visions. All of them, even the earliest iterations. In BFA, horrific visions mostly consisted of cc spam from mobs and a tablespoon of time-gating (via weekly currencies to even access them). Still it maybe interesting maybe they'll fix it, but I highly doubt I will like it. Not after I've played Torghast. In BFA it was sorta okay with the exception of time-gating, but SL has shown that solo/1-5 scaled content can be way better than visions was.
This raid is literally the worst designed one in existence , i understand where there is one badly designed boss per raid , but having unanimously agreed by everyone that all bosses are extremely bad is unprecedented. Their only hope is either cutting tons of mechanics or nerfing everything by a lot...we dont even behing to talk about the fps drops and the whole new zone...idk whats going on.