We noticed Huhuran did more dmg after each wipe yesterday. First wipe was 11% because we weren't prepared since it was our first try. Try after that 18%, 3rd try 50% and 5th try only 75%. First try avg poison bolt hit was 1.5 - 2K, last try it was 4-5K. No changes to NR. It was basically oneshotting melee like flies.
*Noxious Blast (hard mode mechanic rank 2) will now correctly evaluate who should be hit by it when the debuff EXPIRES instead of when it is APPLIED.Noxious Blast is not entirely fixed yet, and should be in the future. (according to replies on the tweet from Zirene)
"Erroneous spawns" can literally me interpreted as "they shouldn't spawn" as well as "the spawn times are incorrect" in context of the SoM mechanic of double spawns.Why not just say it how it is. If it's a bug, call it a bug. If it's a timer error, call it a timer error.
Very nice and welcome changes! Good work getting constant adjustments on this. Mostly reading negative comments about SoD, but this is definately good. I must agree that the adjustments are somewhat vague, but that means we are having at least something to discover :D Keep it up SoD team Go!
"- Noxious Blast (hard mode mechanic rank 2) will now correctly evaluate who should be hit by it when the debuff EXPIRES instead of when it is APPLIED."Hits like 4 times and can crit.
How about you increase material spawn/drops to lower the ^&*!@#ed price of the new consumables.