Someone just typoed the decimal place on Soulkeeper.
That's a pretty big number there.
why nerf soulkeeper like that? it barely does damage as it is, literally not worth talenting now
you guys know full well that is just a typo on the spell. They are not sneaking in a 90% nerf last second that just so happens to be exactly the same numbers with the decimal moved.Be better wowhead.
LOL Imagine needing to nerf a talent by whopping 90%. How can they be so bad at math and balancing?
Feral is good at something for once in the entire existence of the spec. Time to nerf it!
"We can't figure out how to make SoulKeeper smooth to use alongside the rest of your tool kit so we're nerfing it so hard it'll never be taken. We are very good at class design. Please clap"Bravo Blizzard. Bravo.
Soulkeepers damage just got shifted around. Before the more souls you got the longer it last but it always did max damage. Now every soul you collect ups the damage per tick but the duration is always 8 seconds. So if you get max 10 stacks the damage should be the same as what we have now.
For those that don't play warlock, it's not played on live. It's actually dog%^&* on live. They reworked it on PTR and then it was discovered that it was obscenely broken in its reworked form90% puts it back to useless though
Definitely a typo.
Honestly Wowhead you're being cringe. The talent hasn't had any use since SL Season 4 P1 Mythic Denathrius. It's already bad as it is, and you're making a headline out of a typo...
the number of people who got baited by this title but didn't look at the decimal lmao
Just a useless CAPSTONE nothing to see here.
Are people not understanding they reworked Soulkeeper, and found out it was doing roughly 5% of their ST damage and what would of been possibly like 20% of their AoE damage? Like it took 5 SoC to match what one Soulkeeper did in one cast.
So everybody reroll to Warrior again, sweet....