Hmm... did people wanted the skull banner removed or it's one of the blizzards doing again where they don't understand the community.
Did they enable Evoker in PTR? :(
Why is holy shield in prot warrior talents?
Frost dk two hand obliteration bould with remorseless winter (depending on talent placement) is gonna be a nice alternative to the BOS build. I'm looming forward to it.Also hoping the windwalker talents will actually work for testing now
Still nothing for warlocks? Probably a good thing, they'd just remove more fun stuff from the trees.
Solid DH changes, but for gods sake please. Change the row 5 sigils talents. Nobody wants to pick between sigils under you or the target with the 3rd choice being spectral sight duration..... These choices are so unpleasant I will likely completely skip the 4% hp gain on my vengeance and take the rubbish infernal armour talent instead.
One day, one day Rogues will get a blue post! And then, maybe the devs will respond to feedback? and then maybe, just maybe they will remember that rogues exist! that'll be the day'
Horrible DH changes. Nerfing eyebeam cd nerfs demonic for no reason. The little nerf to momentum changes nothing about it being mandatory. Any talent that says "increases all damage by x%" will be a mandatory talent unless the pathing towards the talent is so bad that the damage increase doesn't make up for all the bad talents you have to take to get it. Momentum forces a very hated playstyle. Just delete it.Devs removed banner from warriors because of their feedback, so please listen to our feedback as well and delete momentum.
Did BM Hunters just get a flat 11% damage nerf across the board?
lol I see hammer of the righteous and consecration in the protection warrior changes. Good stuff, I guess we share some tanking skills with our shield buddy now
Honestly the fantasy of Skull Banner is dope, but I'm surprised they kept it a static thing when in 9.0.5 they reworked the Conqueror's Banner so warriors could carry that around. Do that and change the buff into something that didn't require a melee to micromanage their raid for max value (heck, I'm thinking a solo buff + pulsing damage to nearby targets would be a dope effect)
WW monk dev literally goes like: "been reading your feedback... But nah.."Literally all the bad talents like hit combo that no one likes, inner peace that is useless, last emperor capacitor that still doesn't let us to use crackling jade wind while on the move... Everything is there lol. Instead they gutter what seemed to be pretty exciting for ww and even for mw, that was the instant cats vivify, by putting a 10s internal cd on it. The guy literally does the opposite of what people say. Capstone statues still feel like an utterly lazy design, specially xuen, and this dude completely ignored all the feedback. Added that boring 2 point node that increases BoK crit or something on a precious build, FSK still not baseline. Way to go buddy.
Holy Priest looks sooooo good to play ! Great game design from my opinion : very dynamic ! Everything I kind of disliked from previous version have been removed. Thank you Blizzard for answering my prayers ;)
Sigh... still nothing for rets... yay..