That Ascendance buff looks kind of curious. The one thing I felt last week while doing dungeons was that the one thing that Resto Shaman really lacks is any kind of panic buttons because when you've got a group with 4 stacks of bursting and a quake hitting you at the same time you really can't do anything to remedy the situation because all your AoE heals that actuallly immediately put some numbers in have a cast time that will just get interrupted. Maybe that will give Ascendance some potential for being a panic button in such situations in dungeons...
That Outlaw buff tho
I love all of these buffs! I maybe leveling even more alts now
Glad to see they're taking steps towards making our cooldowns feel powerful when we press the button. Resto shammy looks good, and Pally buff is nice. I feel like the Balance druid one could be a bit more exciting, but whatever.
Just revert the $%^&ing GCD changes already. You can do all you want to lessen the pain, but it won't be enough.
What exactly is up with that dreamwalk change. I am going to have to jump on the PTR to see what it is all about. That may destroy druid dungeon farming unless it is meant more for the open world.
Just revert the $%^&ing GCD changes already. You can do all you want to lessen the pain, but it won't be enough.\r\rLook, while I liked the old GCD thing, I need to say that now they seem to be right about it.\r\rProblem with the no-GCD is just that it increases the need for macros that can hit multiple speels at the same time (also putting pressure on the macro system that isn't design to have many macros).\r\rNow they are correctly adresssing the problem in a way that seems to even create fmore gameplay depth. Kudos.
What exactly is up with that dreamwalk change. I am going to have to jump on the PTR to see what it is all about. That may destroy druid dungeon farming unless it is meant more for the open world.\r\rIt sounds like they just made Dreamwalk work like spells similar to it, such as Monk's port. You can use Dreamwalk again while in the Emerald Dreamway to teleport back to where you were when you used the spell the first time in order to port to the Emerald Dreamway.
Just revert the $%^&ing GCD changes already. You can do all you want to lessen the pain, but it won't be enough.\r\rLook, while I liked the old GCD thing, I need to say that now they seem to be right about it.\r\rProblem with the no-GCD is just that it increases the need for macros that can hit multiple speels at the same time (also putting pressure on the macro system that isn't design to have many macros).\r\rNow they are correctly adresssing the problem in a way that seems to even create fmore gameplay depth. Kudos.\r\rIt's not gameplay depth when people are all gonna spam the same abilities in the same order for each fight - it's just changed the amount of time it takes you to ramp up from instantly\/one second to two or three GCDs. How is that depth?
I'm guessing that the two "Broken Bond" spells with the "Hati does not recognize you, pouncing at an exposed weak point, killing you instantly." description are for Marksmanship and Survival Hunters, while the "Broken Bond" spell without a description yet is for Beast Mastery Hunters. Makes sense that only BM Hunters can tame Hati seeing as he was a part of the BM artifact. Probably totally wrong with my guess, but I figured it might create a talking point for others! ;)
While I like the direction they are taking with the GCDs, I don't think the Holy Paladin change fixes the problem very well.\r\rThe Ascendance change works way better I think because you can use it to instantly react to big unexpected group damge. \rAs a Holy Paladin it would still look like this:\r-big near death grp dmg\r-use Avenging Wrath (1. GCD)\r-cast Beacon on group (2. GCD)\r-cast Holy Shok\r\rI think this takes too long and people easily die between these two GCDs with no healing.\rA good inbetween change would be to buff the healing of your first Light of Dawn after activating Avenging Wrath, because it doesnt feel very good to have 2 GCDs for near death group damage situations and single target options are already very solid.
While I like the direction they are taking with the GCDs, I don't think the Holy Paladin change fixes the problem very well.\r\rThe Ascendance change works way better I think because you can use it to instantly react to big unexpected group damge. \rAs a Holy Paladin it would still look like this:\r-big near death grp dmg\r-use Avenging Wrath (1. GCD)\r-cast Beacon on group (2. GCD)\r-cast Holy Shok\r\rI think this takes too long and people easily die between these two GCDs with no healing.\rA good inbetween change would be to buff the healing of your first Light of Dawn after activating Avenging Wrath, because it doesnt feel very good to have 2 GCDs for near death group damage situations and single target options are already very solid.\r\rCast Light of Dawn first, then do Beacon and Holy Shock after if the group is too likely do die. The buff doesn't need Holy Shock to be inmediately casted to crit.
Just revert the $%^&ing GCD changes already. You can do all you want to lessen the pain, but it won't be enough.Look, while I liked the old GCD thing, I need to say that now they seem to be right about it.Problem with the no-GCD is just that it increases the need for macros that can hit multiple speels at the same time (also putting pressure on the macro system that isn't design to have many macros).Now they are correctly adresssing the problem in a way that seems to even create fmore gameplay depth. Kudos.It's not gameplay depth when people are all gonna spam the same abilities in the same order for each fight - it's just changed the amount of time it takes you to ramp up from instantly\/one second to two or three GCDs. How is that depth?from a pvp aspect its nice to actually have to have people time out their damage. instead of blowing everything so that if your class is strong you just insta kill people because of a ton of CD's \/ items. this makes arena in my OPINION ( i know i could be wrong) more fun and challenging.
That Ascendance buff looks kind of curious. The one thing I felt last week while doing dungeons was that the one thing that Resto Shaman really lacks is any kind of panic buttons because when you've got a group with 4 stacks of bursting and a quake hitting you at the same time you really can't do anything to remedy the situation because all your AoE heals that actuallly immediately put some numbers in have a cast time that will just get interrupted. Maybe that will give Ascendance some potential for being a panic button in such situations in dungeons...\r\rIt's how it always used to be used prior to the GCD change. I don't think net healing from it changed at all but the need to anticipate things going to hell hampered it's value a fair bit. This is a big help.
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