they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scaling
they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scaling\r\rThe entire point of Timewalking is to run the dungeons at their original Heroic level which means you are SUPPOSED to be having a little difficulty.
they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scaling\r\rThe entire point of Timewalking is to run the dungeons at their original Heroic level which means you are SUPPOSED to be having a little difficulty.\r\rI guess it is but reward is not worth the time now. It is much more efficient to spam some mythic 10+.
This post was from a user who has deleted their account.
they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scaling\r\rThe entire point of Timewalking is to run the dungeons at their original Heroic level which means you are SUPPOSED to be having a little difficulty.\r\rCan't argue with that, though the rewards aren't close to matching the difficulty\/time involved.
I can't wait for the affixes of July 14th :D
Still no news on Constant Mage Tower Challenges , huh? I am really curios on prepatch right now . If they still think it is early for deleting mage towers time limit ,when will prepatch come?
Can the Broken Isles World Boss section be updated to include the special items dropped by some of these bosses, please? In the case of this week\u2019s boss, Na'zak, it\u2019s the alchemy recipe Recipe: Potion of Prolonged Power. Some of the others drop items needed for hidden appearances. Thanks.
they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scaling\r\rthat's the entire point of timewalking and how it should be
So another week without the Mage Tower going up full time. When Blizzard said it was going to be available full time, I really hope they didn't just mean for a week or so at most. I was hoping for at least a month.
Will they ever add a mount to the cata vendor? The gold seahorse would be a perfect fit.
they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scalingThe entire point of Timewalking is to run the dungeons at their original Heroic level which means you are SUPPOSED to be having a little difficulty.Most the the dungeons affected by timewalk scaling were never this hard. Sure one could make the case of cataclysm heroics to timewalking now, but dungeons like wrath heroics were always easy, there was no point to turn them into mythic 10 slog fests. Give me a break honestly, the dungeons should not have so much HP, I'm 100% for having damaging mechanics, but simply raising the hp pool 300-400%, then slapping absolutely no damaging mechanics to mobs is not fun, it becomes incredibly painful to chain run them.I can't imagine someone like yourself could make such a statement and played past expansions. These are heroic 5 man dungeons we're talking about. You do realize this, right?
So another week without the Mage Tower going up full time. When Blizzard said it was going to be available full time, I really hope they didn't just mean for a week or so at most. I was hoping for at least a month.\r\rGonna doubt it - the windows have been very small up until now, a month would be fairly ridiculously unfair to people who have had to fight to make those windows for the last year+
they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scaling\r\rThe entire point of Timewalking is to run the dungeons at their original Heroic level which means you are SUPPOSED to be having a little difficulty.\r\rCan't argue with that, though the rewards aren't close to matching the difficulty\/time involved.\r\rThat About describes running Heroics in Cata. Glad timewalking is keeping the true feeling of the time period.
Don't forget to grab your Prizerock Neckband! Especially on those Timewalking twinks!
So another week without the Mage Tower going up full time. When Blizzard said it was going to be available full time, I really hope they didn't just mean for a week or so at most. I was hoping for at least a month.\r\rGonna doubt it - the windows have been very small up until now, a month would be fairly ridiculously unfair to people who have had to fight to make those windows for the last year+\r\rthe small windows though were already beyond ridiculously unfair to people who have jobs that don't allow them to play for 3-4 days at a time especially when those on call days lined up with the small window the mage tower was up
they should seriously nerf hp in timewalking or make us strongers these dungeons takes ages now thx to scaling\r\rThe entire point of Timewalking is to run the dungeons at their original Heroic level which means you are SUPPOSED to be having a little difficulty.\r\r\rMost the the dungeons affected by timewalk scaling were never this hard. Sure one could make the case of cataclysm heroics to timewalking now, but dungeons like wrath heroics were always easy, there was no point to turn them into mythic 10 slog fests. Give me a break honestly, the dungeons should not have so much HP, I'm 100% for having damaging mechanics, but simply raising the hp pool 300-400%, then slapping absolutely no damaging mechanics to mobs is not fun, it becomes incredibly painful to chain run them.\r\rI can't imagine someone like yourself could make such a statement and played past expansions. These are heroic 5 man dungeons we're talking about. You do realize this, right?\r\rif you had played past expansions you would realize the current timewalks are still a joke compared to how dungeons used to be when it was routine for a dungeon run to take an hour
Shattered halls isn't supposed to be the standard of time at which all dungeons are run.
Comments
Sign In to Post a Comment 18 Comments