Aggramar is at last free.
this should take more than few weeks to kill. ofc i dig into past but back in the days difference between first boss kill and last was months, sometimes year more between. now its veni vidi vici and thats it. game has became to easy for most players, therefore, blizz has lost many subscribers for it. word challenge has new meaning - rub my back and its done. :)D
t. ofc i dig into past but back in the days difference between first boss kill and last was months, sometimes year more between. now its veni vidi vici and thats it. game has became to easy for most players, therefore, blizz has lost many subscribers for it. word challenge has new meaning - rub my back and its done. :)D\r\rI can recognize a hungry troll when I see one :D. 1.When clearing a raid took years? ( we speak about world's first race after all). 2.Yeah, game is too easy. I believe you have multiple Gladiator seasons + your guild is now at 10\/11, right? Right? Acta, non verba ;)
Vanilla and "old" WoW was never hard. People were just straight out bad and stupid. A lot of the old raids were also broken and could not be completed which is not to be mistaken with them being challenging. Also you and 99% of the people playing wow will never beat this on mythic so once again your argument falls flat.
back in the days difference between first boss kill and last was months, sometimes year more between.While the time to get world first mythic kills has gone down over time, there has never been a point in time where it has taken more than a year to get a kill. According to Method's world first timeline, the longest time from the raid opening to the raid being cleared on Mythic was 154 days to kill Ragnaros in the Molten Core. game has became to easy for most players, therefore, blizz has lost many subscribers for it.According to this graph on MMO champion, yes subscriber numbers have been going down over time. But when the game reached it's peak subscriber count in WotLK, average world first kills took 35 days (not including Obsidian Sanctum, Eye of Eternity, or Ruby Sanctum), compared to Vanilla's 101 days on average. This leads me to personally believe that while some players do leave the game due to lack of difficulty, a majority of lost subscribers occur due to other reasoning. However this also implies that your personal definition of "difficulty" applies mostly (or exclusively) to endgame raid content.EDIT: It is also worth mentioning, for... mentioning it sake that Aggramar isn't even the final boss of the raid. Argus is still a massive hurdle in the Antorus race and we will have to see how long it takes for a guild to clear the entirety of the raid on mythic.
\rWhile the time to get world first mythic kills has gone down over time, there has never been a point in time where it has taken more than a year to get a kill. According to Method's world first timeline, the longest time from the raid opening to the raid being cleared on Mythic was 154 days to kill Ragnaros in the Molten Core. \r\rMolten Core opened with the launch of wow back in 2004. Saying 154 days is loaded since everyone had to get to max level before even entering the raid. So, technically it only took them 3 months or 90 some days from first boss kill to last boss kill.
t. ofc i dig into past but back in the days difference between first boss kill and last was months, sometimes year more between. now its veni vidi vici and thats it. game has became to easy for most players, therefore, blizz has lost many subscribers for it. word challenge has new meaning - rub my back and its done. :)D\r\rI can recognize a hungry troll when I see one :D. 1.When clearing a raid took years? ( we speak about world's first race after all). 2.Yeah, game is too easy. I believe you have multiple Gladiator seasons + your guild is now at 10\/11, right? Right? Acta, non verba ;)\r\rI think his guild is at 11\/11 but nobody knows
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