This change will also affect boosting groups, hindering their ability to compensate lacking damage.Which is very, very good.
good change for mdi no more pulling half dungeon adds in one pull so it can take longer than 8 mnts xDbut why no change to rogues so we gonna have class stacking again
Blizz ... Please pick one of the options and it's coming from a retired Raider but VERY active M+ Player.1- Get rid of Mythic Plus altogetherOr2- DON'T have this ridiculous AOE cap ....If you can't see the logic in above then it's a lost cause. Anytime you introduce a "timer", players WILL do anything and everything to beat it. That's all I have to say.
We had this for the whole of BfA, everyone else is welcome to join us in our pain
MM hunters asking for this since the beginning of the BFA lol
I don't get it. Adding a target cap to some AoE isn't going to get the top players to pull less mobs.They are just going to find more effective ways to AoE.
Man do you even play the content?Cc'ing every pull is garbage and youve obviously never done it. Also with almost everyone having some kind of innate cleave good luck getting any kind of cc to last in most groups.Capping targets is a crap idea. AoEing packs down farming or larger pulls in instances is one of the only actual joys in wow atm. M+ is literally designed around the idea of gotta go fast and that requires pulling more things at once as much as possible. Take that little bit of intrigue out of m+ and wtf is m+
they way i read this is that all the listed aoe skills have been turned into cleave, while the remaining aoe skills have become way more valuable.
Okay, now we're starting to get into the things that bring sadness to my life :(
Blizzard...Don't listen to 20% of what your bill payers are saying and ignore the other 80%. When are you going to understand that people want and enjoy big numbers? It doesn't matter if you balance content around single target or heavy cleave people want big numbers. If you're so worried about people pulling more than 5 things don't try to nerf us... add more pulls and the same thing is achieved.
Good change, AoE-pulling got out of hand. And leaving a few classes out will finally bring back some much needed flavour. Not every spec has to be optimal for every single scenario, that's what made classes boring. But of course people will whine about anything that lowers the numbers on their screen
If you want massive pulls, go play Diablo. Massive pulls were never what WoW was about before M+. I think this is a good change and will give other classes more viability in M+
What this go delete this $%^&
WORST CHANGE EVER! REMOVE IT!
People are arguing even before the ALPHA and seeing the whole thing in practice, which will still be under modifications. We can all have a opinion on the matter and talk about this possible change, but geez, just chill a little bit.
Imagine being a warrior in a large pvp fight let me leap in and bladestorm but im only gonna dps 8 of the 40 targets. shadowlands was looking good too then the usual bs comes in