To everyone complaining that Blizzard is going to far for whatever reason--think of it in these terms then: Blizzard has lost LEGENDARY amounts of respect and trust in the community and they are now going to great lengths to gain it back. See this move then and the incredible amount of minutia work to change all the references from maps to quest text to even contacting voice talent to rerecord lines as just another example of the distance the devs will go to getting us to trust them again. As a software developer, while x.y.z patch updates to software are usually small updates to ui/site/performance to improve quality of life for the end user, everything that Blizz is including in this patch so far is turning out to be more in line with a x.y patch (although we know that in the case of WoW those patches are specifically new content patches) in terms of amount of work and shear amount of updated material. Whether I agree with the name changes or not I welcome the efforts that are being put in by the development team to show us that they have not given up on the game yet.
I don't think Eredath is a creative enough name for such an important location. Naming a capital city after its inhabitants is lazy.
Removed
Anyone know if the npcs (aka cinematics) still say Mac'aree or have their voicelines been redone for that location?
Honestly I'd be fine with this change if they actually go all the way with it. That means redoing the voice lines. But I suspect it'll only be the text that gets changed, while the speaking is just removed completely. Velen in particular's gonna suffer for this.
I gotta say I never really liked this name, it didn't feel very draenei to me. Also I hated how it was supposed to be pronounced.
Will still call it Mac'Aree, thanks
Thanks Blizz! Now the world is safer!
Bravo Blizz! years of resources well spent, splendid focus on what matters... now you can focus on fix the whole broken game
For me, the Mac'ari and Dessie McCree from Overwatch will remain that way. I will not call them otherwise just because someone did not like this name. Even if the new names are good, we will always remember the old ones. And new players will wonder why they were called that way before. This will lead to the fact that more and more people will be aware of this incident. Well done Blizzard, the case with the Skeleton King from Dota 2 taught you nothing. He was called Leoric there, and is still called.
People actually hated the Mac'Aree name and prefer Eredath? I've always felt like it really fit the pristine and serene atmosphere of the place that really helped it stand out from the other two. Eredath sounds so uninspiring in contrast to the original name. Some people proposed Ma'Kaari which I found to be a much better alternative, plus they wouldn't have to re-record voicelines too, just change the spelling. Oh well, it's too late now, since reverting it to Ma'Kaari would just invite nasty folks that go "Blizz lazy to rerecord" or "Blizz immortalizing sexual predators". At least Wowhead forum folks are happy, I guess.
I only ever have one thing to say when situations such as this unfold, and in my opinion it's the only thing that needs saying:Real people are infinitely more important than fictional lore. Therefore, if something is harmful then it's only proper for us to change it.If changes like this bother you, then you ought to do some soul searching. Why do you hold the name of a fantasy zone in higher regard than those whom these developers have hurt? And to those who are openly hostile in the comments, you are only outing yourself as less than savory in character. Do better.
Can anyone recommend a good company that still develops games in a frat house environment? Those are the games we want to play.
Easy to rename a zone in WoW, harder to rename a character in Overwatch