This was a great read, thank you.
I think that this would be an interesting story if it wasn't told on such a grandiose, universal-level scale. I'm sorry but when you go from fighting in a high fantasy setting with orcs and goblins to dealing with the exploring the cosmos, villains trying to unmake reality, deconstructing the afterlife itself, etc you lose like 95% of the people because the narrative whiplash is too much and they just stop caring about the story and disassociate. The story of Primus/Zovaal/Denathrius could have worked on a more grounded setting and it would have been good, but setting it in the afterlife and opening this cosmic can of worms was such a massive fumble on Blizzard's part."The Primus spent eons replaying battles in his head"Like what does this even mean? Is it just meant to sound cool? Does it actually have any significance in the story beyond "oh he's really smart" that could have also been explained away with just saying "he replayed battles in his head for 20 years". Its my biggest problem with them introducing these characters with life expectancy so far beyond our own that its incomprehensible - yet still make them act like just very smart humans that speak cryptically (see also the characters in Dragonflight that are 10,000 years old but act like 30 year olds, or Rasazgeth that was locked up for 20k years and is just bitter and angry instead of completely inarticulate and insane).I would be more likely to believe this plot twist if the writing was consistent, but considering the writing of Shadowlands, the plot holes, and the awful character assassination of Arthas and Slyvannas (especially that scene where she admonishes him for the exact same stuff she's done, but she's the victim I guess), I think this more speaks to the author's creativity and cleverness than Blizzard's ability to write a compelling story.Regardless, great read & thank you for putting this together.