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Upcoming Mythic+ Dungeon Tuning - Sanguine Depths Nerfs
2021/04/19 at 8:26 PM
Blizzard has published upcoming Mythic+ dungeon tuning on the weekly reset, which includes nerfs to the deadly
dungeon! However, the trick to get extra stacks from the
dungeon buff has been fixed.
cast time increased to 2 seconds (was 1.5 seconds).
damage reduced by 20%, is cast less frequently, and now targets fewer players.
Za'rali's Shining Radiance now removes all bleed effects, including
(Affix). The tooltip will be updated in a future patch to reflect this change.
Fixed an issue where
's buff increased from killing non-combat creatures.
Grand Proctor Beryllia
Fixed an issue that caused
to be cast multiple times in a row.
Reduced the periodic damage of
Spires of Ascension
Fixed an issue where throwing a spear at Devos would fail to register a hit when it looked like it should.
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Ah yes , the SL tol dagor, yeah no, you're not fixing that unless for some reason the ceiling is being removed.
Um, Tol Dagor was more known for being a buggy mess than the bosses actually being that hard
I'm thinking they mean the literal ceiling. The camera angles are terrible there.
That's fair, kind of like the trees and angel wings in Spires
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