I wonder how balanced this new thorgast system is when you have high sustain classes and those that need to take a lot more care.
If you think of it, it's interesting that something like that wasn't added from the beginning, since there was a similar thing in 8.3 visions, which were basically a demo for Torghast
this is really cool...and in the tooltip there is 'season maximum' - implying they will change it up in the 9.2 season.I hope this breathes fresh air into Choregast.
This looks to add something more interesting to Torghast! hrmmmm
please don't timegate the powers here.
Confusing. I always found the talent tree from visions back in bfa to be the weakest part of that content. Not being able to reach your full potential without going through a talent tree in visions was one of the lamest parts of that progression. I don't see how this enhances torghast. You are just going to feel less than powerful until maximizing the tree and its just an unnecessary barrier. As it currently stands you can feel really good from floor 1 just due to some of the potent anima powers. You just jump right in and away you go.
This is really cool , I didn’t mind visions as much until you got screwed with taco bell fire leap and getting nuked for all your sanity . Torghast is cool now but im interested into seeing their next plan .
Don't just give us the option to have fewer Torments, just remove Torments. It's not good design. Affixes were the worst part of Horrific Visions, please don't go back to that design.
It’s nice to have something to work towards to gradually makes the runs easier. I really enjoy that.I just hope the rewards match the time and difficulty attached. With visions you always got very good loot. It was how I geared my character in 8.3.
This is great.One fear though.Please make it account-wide.
Vanilla talent point system : recycledOn a more serious note : I hope it won't be too long to reach the bottom talent
this seems neat i like the rerolling one as it reminds me of the binding of isaac
"We removed talent trees because they have scaling problems, so we are giving more talent tree emulations for you to fuddle with in every single patch of every expansion"
No one of the talents gives more Soul ashes at the end?Then this tree is totally useless.
I wonder if all these additions to Torghast will ever make me want to go back to it. I feel like I did everything I needed to do there, having a max-level legendary item and enough ashes to craft a new one if I want to. I finished the Twisted Corridors as well. What's the incentive there apart from upgrading the legendaries further? I doubt I'll need to play enough to make a real use of this talent tree. It will probably not be the case but this system being account-wide could make me do Torghast with my alts a bit more.