transmog set.The Arcatraz was first introduced as a dungeon back in Burning Crusade. It had an elaborate attunement process, How to Break Into the Arcatraz, requiring players to first run The Mechanar and The Botanica to forge the Arcatraz key. This dungeon trash was particularly difficult back in the day, with the Protean Nightmare placing an armor-stacking debuff and Gargantuan Abyssal which required Fire Resistance gear.The bosses were quite memorable: Dalliah the Doomsayer and Wrath-Scryer Soccothrates argued with each other, while the prison sequence for Harbinger Skyriss featured the infamous gnome Millhouse Manastorm. He'll make an appearance in later expansions in the Stonecore, Brawler's Guild, Garrison, and Mage Order Hall.
Across the Universe
So with that little detour from Argus out of the way, lets focus on the main objective again the Crown of the Triumvirate. Velen has taken Captain Fareeya and our forces into the Arinor Gardens to search for the Crest. Picking up the Sigil of Awakening was like announcing our presence to all of Argus and the eyes of Antorus are firmly upon us. The Legion has come to Mac’Aree which means that our forces are most likely in trouble and we have to go down to help them out.
“Fareeya. Status report.”
“Baraat sent up a signal flare a short time ago. He is alive, at least. I have heard nothing from the others.”
“Then let us waste no time.”
We check in with Baraat, Sorvor and Telaamon who were securing the area for Velen when the Legion came down on their heads. Each is kicking some massive demon booty and we let them know that it’s time to regroup with the prophet. Naturally we also kill plenty of demons and disrupt their forces in the Gardens until we find the prophet who’s having a little moment.
“This is it.”
“Forgive, my son.”
“Are you hurt?”
“I am unharmed. Your arrival is timely. We must find the Crest of Knowledge before Talgath takes it beyond our reach.”
“So he is here, then. I was afraid of this.”
The memories of the past are hurting the prophet. He had asked his friend Talgath to gather as many people as he could to follow them off of this doomed planet, away from Sargeras’ dark bargain, but instead Talgath betrayed him. He did not retrieve Velen’s family as he was asked, his wife Nuuri and his son Rakeesh stayed behind as Velen led his people away. Those that have done the Light’s Heart questline know that Rakeesh was taken by Kil’jaeden, tortured and tormented by Atrigan and Belac until nothing of his beloved child remained. Only hatred burned in his heart and Velen could only hold his child as the light died in his eyes.
“We will escort Velen safely to the crest. If you cover our retreat, we may just see this through. Lead the way, Prophet.”
“Make haste my friends. Something dark and terrible stirs...and it is not Talgath.”
Talgath was also the one who located the Draenei on Draenor again and reported it back to Kil’jaeden. He was a loyal follower and quite busy with corrupting native populations of different worlds, bringing down countless civilizations. He tried to do the same to Azeroth by forging a pair of nimble cutlasses known as the Dreadblades, but rogues were able to put a halt to those plans and claim the weapons for the war against the Legion.
“Your screams will echo through Antorus if they escape!”
The Army of the Light has apparently encountered Talgath numerous times as well so here we shut down the Legion portals from which his troops are pouring in. We slay a fair few of them as we move further up into Kil’jaeden’s Terrace.
Echo of Kil’jaeden:
“Worthless. The crest alone is powerless. This relics time has passed. Throw it in the temple with the naaru. Let them rot together.”
“At least we know where it is.”
“It is hidden in the Seat of the Triumvirate, then. I sense only darkness within.”
Kil’jaeden was not happy when Velen did not agree with their plans, they even tore off the head of his statue and burned out the eyes. Velen needs a moment to reflect on the choices he has made, the day that would forever separate him from his brothers, not brothers in blood, but brothers all the same.
“Swear loyalty to me, pledge your hearts of your people to my cause. I will transform you, granting you knowledge beyond imaging and might beyond measure. Together, we will become Legion, and defeat the hungering void that would consume us all.”
“It is little enough to ask, for what he offers us.”
“Such power...and he speaks the truth.”
“I had hoped the others would sense the darkness behind Sargeras’s words. But they were blinder by their vanity...their hunger for power.”
“The Ata’mal Crystal soon showed me the horrible truth of what would come to pass if we accepted the titan’s offer. We would be transformed not into wise leaders, but into hateful monsters.”
After witnessing the truth, Velen shared what he had learned with Archimonde and Kil’jaeden, but they didn’t believe in the vision shown and remained convinced that going with Sargeras was the best plan. Gently, sorrowfully, Velen detached his thoughts from theirs. Now, what was in his mind and heart stayed there. He would never again share it with these two had had once been like extensions of his own soul.
“Make way, I will deal with this myself.”
“How unlike you, Velen, to stand your ground. A welcome change of pace, to be certain.”
“Talgath. We need not come to blows. I offer you one chance, stand down.”
“Still the pacifist, I see. Face me!”
“Oh, how Kil’jaeden mourned for you! Do you know how deeply your departure wounded him?”
“I lost a beloved brother that day as well.”
“You did not lose him. You gave it up – all of it! Your people, your planet, even your family.”
“I have not forgotten your betrayal!”
“I only hoped they would give you a reason to stay. How cold of you leaving without your mate and child.”
“Silence! You dare speak of them!”
“Struck a nerve, did I?”
“Sheet-sah, you hide behind your allies, as usual.”
“We will finish this another ti—“
“No. This ends now.”
“This is your end. IF there is a shred of goodness left in you, you will help us find the Crest of Knowledge.”
“Hah! You are far too late. Nothing will escape the temple. Not even the Light itself.”
“I see. Safe journey, Talgath.”
The prophet is not taking any prisoners as he smites the one who betrayed him and in his final moments, still trying to hurt Velen, Talgath actually gives us something to work with.
The Crest of Knowledge is hidden away in the Seat of the Triumvirate, and it is not unguarded. If Velen’s suspicions are correct, we may be facing a massive threat in the form of a dark naaru. We must return to the Vindicaar and plan our next steps there
“Talgath’s last words...not even the Light can escape. What did he mean?”
“The darkness that lingers in the temple...the shadow that looms over all of MAc’Aree...is L’ura.”
“Impossible. She is a naaru! A being of the Light!”
“There is much Xe’ra did not want you to know.”
Learn more on Wowhead:
- During A Non-Prophet Organization we receive hints that Velen is visiting his old home on Mac'Aree.
- Echoes of many famous Draenei are present during Bully Pulpit to hear Kil'jaeden's speech:
My people, I have called you here to share a revelation.
For so long, we Eredar have been alone in the universe.
We need not endure this solitude any longer.
He has shown us the path to a new future.
In partnership with our new ally, the light of the Eredar will shine bright across the cosmos!
I ask you, now, to raise your voices in praise. Praise Sargeras!
The beacon of our civilization shining bright... upon what we feared was an empty Void.
The Triumvirate has received a visitor from another world!
He offers us power unlike any we have known before.
Echo of Restalaan - In the novel Rise of the Horde, we learn he was a close friend of Velen who served as the captain of the guard in Telmor. He saved Durotan and Orgrim Doomhammer during a routine patrol of Terokkar Forest, and later met his demise at the hands of Durotan in battle, under an attack ordered by Blackhand - a deed that would haunt Durotan.
- Echo of Maatparm - References Maatparm, the first time players heard Mac'Aree in game!
- Echo of Valok - Valok the Righteous is the Draenei prisoner your Death Knight must kill in the starting zone quest A Special Surprise.
- Echo of Velen and his family - Velen listens to the speech off in a corner, next to Echo of Archimonde. Nearby are his son Echo of Rakeesh, transformed into a vicious demon that meets his demise at Velen's hands in Bringer of the Light, and Echo of Nuuri, presumably Velen's wife also left behind on Argus.
- Echo of Arkhaan - We find Arkhaan as a Broken on Mac'Aree in the War of Light and Shadow questline, trying to keep the other Broken from falling to the Void.
- Echo of Talgath - This is the draenei who betrayed Velen to Kil'jaeden, when Velen was expecting Talgath to round up all the Draenei that wished to escape Argus. In the quest Across the Universe, Velen faces off against Talgath again, and refreshing, when Talgath does the standard villain-escaping speech, smites him once and for all.
- Echo of Hatuun - A pre-Broken version of Chieftain Hatuun, the leader of the Krokul on Argus, affiliated with the Argussian Reach. While he held off Kil'jaeden's assault and allowed Velen to escape, he's grown bitter about being abandoned on Argus and greats Velen in a chilly manner.
- Echo of Crystalsmith Netrius - This blacksmith was the forger of the Blood Death Knight artifact Maw of the Damned. Read the full story on the Maw of the Damned page.
You can read more about Talgath's role in the The Dreadblades
in the Outlaw Artifact Weapon Lore Book.
In the Bringer of the Light
quest series, we see first-hand the fate of Velen's son left behind.
In the quest The Deceiver's Downfall
and related Kil'jaeden cinematic, we witness Velen and Kil'jaeden meeting face-to-face for the first time since Velen's escape from Argus. Velen learns he needs to let go of the past, for himself as well as his son, while Kil'jaeden has a bit of a redemption moment explaining how he felt Sargeras could never be stopped and there was no other way forward.
Whispers from Oronaar
While Turalyon was fighting in the Army of the Light next to a naaru for a thousand years, he never did find out about their darkened state. This can happen when a naaru falls ill or by the hands of mortals as we’ve seen with the blood elves draining the light of the naaru M’uru. When pushed far enough they’ll turn into a Void God, such as M’uru turing into Entropius during the Sunwell raid, but there is a chance to recover. For example the naaru D’ore in the Auchenai Crypts spent centuries regaining its light, and priests used their artifact to restore Saa’ra from its void god state named Saraka. It’s a bit odd that Turalyon never knew this could happen, especially since his mate Alleria was throw in prison for dealing with the Void but I guess it was something that just never came up.
“We have no time to celebrate our victory over Talgath. L’ura’s dark song echoes in my mind. If the Crest of Knowledge truly rests within the temple...We stand against the Void itself.”
“Light help us.”
“Without the Crest of Knowledge, we cannot prevail. Come, we must brave the darkness.”
Alleria: “Hold, Prophet. I have scouted the area. The shadows grip Mac’Aree more tightly than you know.”
I need to show you what I’ve seen, cinematic:
“The darkened naaru pulses with Void energy. It has become a beacon..calling those who would use this power for their own ends.”
“It is far worse than I feared. Do we have the strength to face such a foe?”
“There may be another way, I will require a second set of hands, however.”
The naaru L’ura that stayed behind to buy Velen and his people enough time to get away has turned to her dark state, pulsing with void energy which has drawn the attention of the Ethereals. They are no strangers when it comes to the powers of the Void as their homeworld of K’aresh came under attack by Dimensius the All-Devouring. He opened countless gateways into the void and the twisting nether around the planet, bathing K’aresh in arcane and dark energies. They used every scrap of their advanced technology to construct magical barriers around their cities, but it was only partially successful. It did indeed block the dark energies, but the unimpeded flood of arcane energy tore away their corporeal shells and infused their souls with enough energy so that they could subsist without a body. They started to bind themselves with enchanted strips of cloth to provide their souls with enough structure to survive.
Now this altered state proved to be a blessing in disguise, as their enhanced minds and magical abilities allowed the ethereals to fight Dimensius and his limited forces to a standstill. Over the years though, Dimensius grew so powerful that he was able to summon armies of fellow void creatures which forced the ethereals to flee into the Twisting Nether. They’ve shown up several times, even took care of Dimensius during our adventures within the Burning Crusade and now here they are drawn to the delicious powers of the Void, ready to gather it for their own plans. We already saw a similar scheme going down during the mage and priest artifact questline and speaking of artifacts, as we travel to Mac’Aree our shadow priest knifu waifu, Xal’atath blade of the black empire, she becomes very excited.
“Can you taste it on the air? The sweet nectar of madness, ow this place is swollen with it.”
Together with Alleria we go down to the Ruins of Oronaar to investigate the situation.
“It is as I thought. The voids corrupted has reached them here. I am certain it had help. Take a look around. Call for me if you find anything of interest.”
Inspect: Abandoned altar – “You must hold fast to your resolve. Temptation weakens the mind and spirit.”
Frantic Wall Scrawling – “Look inside yourself and see the strength your vigil has cultivated.”
“Do not let the long, dark night break you. Accept its gift.”
Discarded Naaru Figurine – “Look to the heavens. Above see the million points of brilliance in the great dark beyond.” “Know you are not alone. Our salvation is out there, somewhere.”
“I found a survivor. Come to me.”
We see echoes of Arkhaan trying to keep his people sane while the whispers of the Void fill their minds. There’s also a statue which fills our minds with a somber voice.
“You must resist the shadow’s pull. Come to me, brothers and sisters. Be whole within the Light. Let Arkhaan show you the way home.”
The rest of the message is garbled and the nearby Broken are gnawing on some of the pieces of the statue so we make sure to collect the fragmented prayers. Seeing how Arkhaan tried to keep them connected with the Light, it seems like their transformation into Broken was not because of the red mist, that special weapon used by the Orcs that severs your connection to the Light. Looks like Argus just had a very similar effect with devolving them into Broken.
“Come on out. We mean you no harm.”
“A voice! Arkhaan never heard this one before.”
“We found your messages.”
“Yes, Arkhaan did call...but he was not expecting…”
Arkhaan is one of the few remaining Broken that have not succumbed to the darkness, retaining some of his sanity. Alleria can sense some void influences nearby and thinks that dispelling these manifestations should help our new friend clear his mind. The prayer fragments still have some light energy so they’ll do the trick while Arkhaan himself wants us to put down a few of his people enveloped by the darkness.
“Arkhaan, was it? Can you tell us what happened to your people?
“Arkhaan knows, yes.”
Arkhaan remembers now. He remembers something that he believes will save us. Isolon is calling to him and there we will offer words to the Light. The Light will banish the darkness so we follow Arkhaan to Isolon.
“Arkhaan remembers. Isolon calls to us! Isolon will look to the stars again!”
“That is not Isolon calling to you. Wait!”
“He’s stil here. He crossed over into the Void. We may still be able to save him if we hurry.”
“Who is that?”
“Watch now as a weak mind gives way to darkness
“Show us, please...please.”
Viceroy Nezhar: “Let me satisfy your curiosity.”
“Thank you! Thank you!”
“Arkhaan finally understands...It will all be undone! There is nothing...but the Void. You must know the truth!”
“Resist their call, Arkhaan!”
“Arkhaan will make you understand!”
“No! What you have seen is a lie!”
“We are losing him!”
“He cannot hear us! We must end his suffering.”
“What has Arkhaan ... done?”
“I am sorry you had to learn this way. Rest now. Do you feel that? Something is pulling us back.”
“The shadow can be an ally - Locus-Walker?”
Ethereal Locus Walker: “I see you’ve met the viceroy.”
“What are your people doing here?”
“I am here to find out. Follow, if you can.”
“I have something I want to show you, but we musn’t be seen. Follow.”
“Explain yourself first.”
“Such impatience. I believe you will find the answers you seek on the other side.”
Learn more on Wowhead:
Here are some other places in WoW the Void manifests itself:
- The Void is seen in a number of Shadow Priest abilities. In Legion, Shadow Priest spell animations have even more of a Void theme, with tentacles sprouting in Voidform and Call to the Void. Abilities that include "Void" magic in Legion include: Lingering Insanity, , , , Void Shift, , Void Shield, Void Corruption, Void Siphon, Call to the Void, Void Torrent, Void Cleave
- In Voidform, you are forced to speak Shath'Yar, the language of the Old Gods.
- There are Void Gods on Azeroth, which are formed by corrupting naaru. Notable Void Gods include Demidos and Entropius.
- Warlocks can summon Voidwalkers as minions, and you can get your own Voidwalker pet with Crystal of the Void.
- Xhul'horac in Hellfire Citadel is one of the most powerful Void Revenants. He drops themed loot like Voidcore Greatstaff, Sinister Felborne Helmet, and Unstable Felshadow Emulsion
- The rare mount Voidtalon of the Dark Star has the flavor text: "Corrupted by the presence of the Dark Star in Draenor, the Voidtalons resisted being broken by the Shadowmoon Clan and were ultimately destroyed by Ner'zhul. Only a single egg remains, lost in the Void."
- Likewise, the cute battle pet Lost Netherpup has the text "Rumor has it that some beasts that were touched by the Void exist in a space between this world and the next."
- The Shadow Priest Artifact Xal'atath, Blade of the Black Empire has a number of eerie Void whispers, many of which lend themselves to lore speculation! Check out many of the whispers in this comment.
A Vessel Made Ready
Together with the Locus-Walker we step into the realm of the Void again and we find some information on what the ethereals are doing. The Locus-Walker is apparently Alleria’s teacher. She’s surprised to see more of his kind dabbling in the Void, but he had hoped to find more worthy souls on the planet to follow in his footsteps. Instead, Alleria is still his best student while the rest of them will simply be overtaken in their conquest of spreading the Void and plunging Argus into darkness. With the recent audio drama, we received some more details and turns out that Alleria was assaulted by the powers of the Void and the visions shown made her doubt about the path of the Light. Circumstance pushed her deeper into the Void, to protect her child and Azeroth, leading to the search of the Locus Walker.
The Legion had spent countless lives trying to capture Locus-Walker and eventually succeeded, holding home on the planet of Niskara. Alleria allowed herself to be captured as well and made a bargain, his teachings for his freedom. However, getting out of there did force her to leave behind her bow, waiting for Marksman Hunters to pick it up. Eventually the high elf had to cut their studies short and returned to her beloved using the powers of the Void to save him, but Xe’ra was not happy with her child wandering of the path the Light had set out for her, placing Alleria in chains. We also learn that you don’t want to ask the Locus-Walker for his real name since he gets pretty pissy about it and the ethereal on the Vindicaar does know about him. Thaumaturge Vashreen knows Locus-Walker as a disreputable individual who sought him out as a financier of a project that sounded profitable, and has never repaid his investment.
“I need to finish what I started, Locus-Walker.”
“Can you, though? With your...attachments?”
“What are you talking about?”
“Why, your mate of course. How does he feel about your choices?”
“Turalyon trusts me to make hard decisions, and I him.”
“I am not talking about trust.”
“How can you expect to embrace the shadow with the Light shining so brightly at your side?”
“Without the Light, there is no Shadow, teacher.”
Locus-Walker has showed us what the ethereals are up too and we need to stop them from cultivating the Void, calling it to Argus. We shut down 5 of their void harvesters and we kill a few of the Shadowguard Ethereals that have tragically succumbed to the call of the void. After some consideration, he decides to give Alleria a second chance, another opportunity to pursue her destiny into the powers of the void. His people are summoning a being of darkness that will provide enough energy for her to start over.
“Yes, this specimen will do. Prepare yourself, Alleria. Your friend here will hold its attention.”
“That thing...it’s...calling to me.”
“Focus your mind. Remember your training.”
“The Void show only halfs truths. Trust your instincts.”
“I...I can’t I ...ARGH!”
“Fight, curse you!”
“I won’t let you! I am not yours to claim!”
I wonder if the half truth showed to her is a hint at something happening with Turalyon, possibly connected to his son's dream. Impossible to say, but for now we pick up the heart of Nhal’atoth for Alleria to devour.
“Begone, wretched darkness.”
“Be sure to collect our prize, fleshling. I will tend to Alleria.”
“The heart of a demigod. This is no mere token, Alleria.”
“Take it, and you will be one step closer to your destiny.”
“I understand. Thank you. Both of you.”
“How do you feel?”
“My head is...swimming.”
“Remember...So long as your mind is your own, you command this power. It does not command you.”
Alleria is drawn to L’ura while she hands us the remnants of Nhal’atoth, a core of shadow that we use for the Netherlight Crucible and by doing so, we bring balance. These two forces must coexist and their powers combined allow us to empower the relics used for our artifacts.
Learn more on Wowhead:
- In Part 3 - Shadow and Light of "A Thousand Years of War," we learn a bit more about the escape of Alleria and Locus-Walker.
- This part of the story also solves the mystery of why Thas'dorah, Legacy of the Windrunners was left behind on Niskara. Marksmanship Hunters can see the aftermath of this in the artifact acquisition scenario.
- In this part of the story, we unlock the Netherlight Crucible, a method to increase the power of the relics attached to your Artifact weapon, increasing its strength. This allows you to increase the item level of your artifact, select a Shadow or Light trait, and put a point into one of three randomly-selected minor traits.
- Wowhead has many resources for the Netherlight Crucible, including a general guide, guides for all specializations, and a section on the Artifact Calculator.
Seat of the Triumvirate
Now that we have all that we need, it’s time to join Alleria at the Seat of the Triumvirate to try and recover the Crest of Knowledge as well as dealing with the ethereals and their plans with the void.
Inside we first encounter Zuraal the Ascended who represents the Shadowguard’s first success at creating a void-infused Broken whose mind has not fallen into madness. A renowned brawler in his past life, Zuraal uses his newfound dark strength to empower his attacks and decimate his foes.
“Champions! Over here!”
“The Shadowguard is building up its presence near the temple.”
“Disrupting their efforts would benefit us all. Also, their commander here has a particular item that would be useful to me.”
“Just give the word, heroes, and we can begin the assault.”
We are ready.
‘Figure out their motives...and put a stop to their efforts.”
Saprish: ‘Fools! We shall push you back. Our mission will not be jeopardized!”
Saprish, the Etherium lord of the Shadowguard, is forced to come out and face us directly after we kill a whole bunch of his troops. The ever-tactical Saprish deploys the forces of the Shadowguard with calculated precision. Though a skilled commander and strategist, Saprish relishes taking a direct hand in battle. He turns his foes weaknesses against them, leaving his vulnerable adversaries at the mercy of his voracious pets.
“I did not...foresee this.”
“Thank you for removing the obstacles between me and this staff, heroes. Yes this will do nicely. You’ll find their viceroy near the entrance to the temple, feebly trying to break in.”
“Eliminating him will give us an opportunity to get in ourselves.”
“I’ll see to opening the way once he’s taken care of.”
Not sure if handing over that staff to the Locus-Walker is a great idea, but worries for later I suppose. Next up is the underking of this operation, Viceroy Nezhar.
“While I relish a healthy lust for power, this one fumbles for it like an amateur.”
Like others of his ilk, Viceroy Nezhar is obsessed with harnessing the power of the Void to serve his own ambitions. Drawn to the Seat of the Triumvirate by the immense darkness emanating from deep within, Nezhar will stop at nothing to claim it for his own. Given the viceroy’s experiments at infusing vessels with the power of shadow, the implications of what he might accomplish on Argus are dire indeed. Vengeance for Arkhaan and stopping his plans sounds like a good enough reason to me to put the ethereal down.
“No! The darkness...was to be mine...”
“I sense great despair emanating from within. L’ura...”
“Yes, the naaru. We must get inside. Alleria, the skills you have learned can open the way.”
“Understood. Champions, once the door is open, clear the way to L’ura. We’ll be right behind you.”
“The way is open! Hurry, heroes!”
“Such chaos...such anguish. I have never sensed anything like it before.”
“It is rare that a naaru falls into Void this way. The few cases I know of have occurred when mortals were involved. What fascinating implications... Such musing can wait, though. This entity must die.”
Like I mentioned before, L’ura was the one who stayed behind to buy the Draenei time to escape.
Kil’jaeden, enraged by this betrayal, ordered the wounded naaru sealed away in the Seat of the Triumvirate. Over the long millennia that passed, L’ura fell from Light to Void. Her elegant song of courage and hope became a shadowy dirge of despair, luring those seeking to lay claim to her power. She calls to the Void, becoming immune to all attacks as rifts open up within the chamber, but that also creates an opportunity for Alleria as we kill the rift warden.
“Seize the power of the portals, Alleria! It can become your weapon!”
She uses her mastery over the void to break the shield around the dark naaru, giving us the opportunity we needed to end her suffering.
We put the naaru down, cinematic:
“You survived...interesting! How do you feel?”
“The voices are louder now. More insistent. But they do not control me.”
“You asked me to teach you to use the void as a weapon, now that weapon is you.”
“It seems my training is complete.”
“Let’s not get ahead of ourselves. We need to test the limits of this newfound power. Come.”
A quite shocked and surprised Alleria is bombarded with the remaining essence of L’ura. She has become a void weapon because of the essence, but first she’ll have to test the limits of this newfound power. Aww man this is going to be incredible. I’m sure that we’re going to enter this bad ass scenario in which she plays around with this new voidform, maybe whispers will assault her mind or dark apparitions of the Void now drawn to her as a moth to the flame. I can’t wait, so lets quickly grab the thing we came here for, the Crest of Knowledge and check in with Alleria at the Vindicaar.
Ow? She’s just standing there looking like her regular self? Ah she learned to control it off screen, the transformation we witnessed now completely under her control. I see... Alright ... well at least we got the Crest of Knowledge and Velen takes the Eye of Prophecy out of his weapon so lets see the bad ass conclusion of finishing the Crown.
“I want to pimp my riiiiiide, awww yeah check it out mtv giving my Vindicaar a sexy new coat of paint, some 8 inch rims and some heavy artilary. Awww yeaaaa”
“The crown is whole once more! Now we take the fight to the Burning Throne itself. Ready yourselves. Antorus awaits!”
I see... The Vindicaar got a shiny new color and Antorus awaits, but not for a few more months and that’s where the story of Shadows of Argus ends for the moment.
Of course there is more on its way, the story is not finished yet with the raid still ahead of us, but I feel like the breaking point should have been done better. Maybe even unlock flying Argus--the Vindicaar has been upgraded, it’s now powerful enough to keep you safe while flying in the sky. I also think that the Army of Light and the story on Argus needs some additional storytelling. I don’t care if it’s short stories or a comic or even an animation, something to explain what went down before we made our way to the planet.
And at this point I was going to go on a little rant as too how I would love to see more details about Alleria, Turalyon, Lothraxion, her path into the Void and their relation with Xe'ra but that wish came true with new audio drama so well done Blizzard! The only thing I would still like a bit more information on would be the Broken, the Krokuul that we meet on Argus. Why is Hatuun so hostile towards Velen when they volunteered to stay behind? What were the millennia dealing with the Legion on Argus like? That's really a minor thing though.
So with that ladies and gentlemen we are going to finish up the video for today. Next week I’m going to cover a couple of the conversations that didn’t flow into the overall storyline, as well take a look at what the future is going to bring, talk a little bit about the spoilers and perhaps even speculate about the next expansion...but that will be for next week. For now, if you’re looking for some more details about all the things we talked about today then check out the related Wowhead article in the description down below. Subscribe if you like my videos, leave a like if you enjoyed this one....and until next time guys....see ya!
With all major quests recapped in the Shadows of Argus lore series now, we want to hear what YOU think of Blizzard's Patch 7.3 story. What surprised you the most? What was your favorite quest or dialogue? What questions do you still have unanswered.
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Now until Sunday, October 10th at 11:59 PM Pacific.
Winners will have up to 14 days to reply to the email received to claim their prize or it will be forfeited. We're not responsible for any email issues you may encounter. A winner list will be posted here . If you're a winner and don't receive the email, please email , within 14 days of the giveaway end date. A valid entry is defined as a submission containing thoughtful and logical answers to posed questions (e.g. "it's cool", "ihgty", etc. isn't valid).
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