This post was from a user who has deleted their account.
I am loving the new 'phasing' devie used to keep areas consistant for players. this is most noticeable around the wrathgate- the area changes once you have completed the chain, but only for people who have completed it.I think after an event as major as that, it would be a shame to still see it as it was.I've only noticed the device used in one other place so far (Argent Vanguard), but it would be nice to see more of it.
I really only play WoW because of the complex universe that is so rich in lore. For me that's a huge motivator, because if you know who Illidan is, you'll be ten times as proud when you finally kill him (or any other boss for that matter).
I started the game having never played, nor knowing, anything about Warcraft except it was a mod players used in Counter-Strike.Now I'm an owner of the Ultimate Edition of the Sunwell Trilogy & sometimes spend hours reading about the most boring NPCs imaginable. I mean, there's just a story or explanation for everything. I wish math class was like that.
It's actually not possible to skip any of the quests in the Death Knight starting zone, except the repeatable quest More Skulls for Brew. This is probably a good thing, as many of the quests give talent points, which is something that you can't replace later.
I have found the changes to the storytelling absolutely great. The entire wrath-gate questline, the Sons of Hodir questline and the Baron (Shadow Vault) lines are examples of this. I haven't started a DK yet but hearing about this have made me really curious to see that too :)This is just a small example of how much Blizzard is changing their own MMO into something a lot more advanced as the years progress. They keep inventing new things ahead of other MMO's and that's what is making people come back, or stay.I lived the article (read it all) as well, Flint comes across as very intelligent and indeed has loads of experience. I hope he continues to grace the world with his story-telling!Very nice article! Props on the autor :)-X-
When I played Icewind Dale 2 many years ago, I was told the story of Icewind Dale 1. There, a party of unnamed adventurers had defeated the evil that was there. Who played that party? Well, the players, of course!The same will be done in World of Warcraft.Lady Vashj? A B-character. She's just a minion.Kael'thas? Defeated in Tempest Keep by a group of unnamed adventurers, later killed by adventurers in service by the Shattered Sun Offensive.Illidan? Killed by The Watcher and the old geezer with the help from adventurers.It's the same for every boss. Adventurers, without name, terrorize the evils of Warcraft, and defeat them.So, once "Warcraft 4" appears (something I believe never will happen), You will have access to the stories of the past, being told that "Illidan the betrayer was defeated by his former captor, his former minion, and a band of adventurers". Something like that.Do I mind? Does it ruin my magic? %^&* no. :)