"u/drflanigan said:I spent essentially ever day farming every rare in Zereth Mortis since launch, and I hit revered yesterday.Since then, I've sold contracts and glyphs and have just surpassed 1 million gold with almost no competition.One other player also got revered, and posted some contracts, but I camp the AH all day so the poor fella never stood a chance."This is the anti-community mentality. It doesn't even occur to them that they are a cancer. This period of time has encouraged people who, in previous generations would have hidden in shame, to boldly shout out their shortcomings.
"This is the anti-community mentality. It doesn't even occur to them that they are a cancer. This period of time has encouraged people who, in previous generations would have hidden in shame, to boldly shout out their shortcomings."And it's all Blizzard's fault. They created this toxic system. One of my favorite things about MMOs is the economic-game... but hardly anymore in WoW. The new AH should've been first in, first out, with a mandatory minimum undercut of x%.Instead we get this no-lifer quagmire - I honestly don't even know if they're people or bots or some cybernetic hybrid monstrosity.
For your consideration, a perspective: gold making is as much pvp as arena. And whilst you may not enjoy that, in the same way you aren’t required to enjoy arena you don’t have to compete. Plenty of ways aroundthe pvp element. Avoid the AH by selling in trade chat. Dump your materials at a price someone will buy for resale (higher GPH for your time spent on AH). Find higher turnover markets which sell out more regularly (raid consumables?). Don’t play the parts of the game you don’t like. I’m not really much into raid, I play as little as is required to push big dungeons. You don’t have to play the AH. On AH mechanics. Cancel scanning exists because it’s last in first out (goblin wins camping the market). First in first out causes the undercut plague (goblin wins for 1c cheaper as they are still camping the market). And a consequence of a 5% minimum would just make prices more variable - race to the bottom (less average sale price, but then fat goblin picks it all up cheap and raises prices again so they take all the profit). Well here the fattest goblin wins in the end as they have the resources to move the market. End result? concentration of resources in fewer goblin hands. Wicked problem which the real world solves with price regulation or service provision by governments for essentials (legendaries?), and anti-monopoly laws to stop $%^&heads like Martin Shkreli doing the fat goblin market buy out.
I was first on my server aswell.Sold the contracts for a low price (half of what it is now).Just wanted to help people to get an easier start on their reputation grind.Could made a lot, but I do not regret this.
Ref buying Francois, the post implies that it's better to save your gold.Francois costs almost nothing - You just have to show that you have 1 million gold on one character to get it. It's a toy (well, pet) of the rich, but it doesn't make you poor by acquiring it.
Retz007, price wars (what you called "5% minimum would just make prices more variable - race to the bottom," which is only part of the story) would be actual market pvp. What we have now is just "biggest loser, WoW edition."
A simpler solve would be to switch to FIFO, and add in an account-wide restriction of 20 cancels per hour. That would allow genuine mis-posts to be rectified, but stop the cancel-scanners. Adding in a further technical restriction of accounts per IP address would also reduce multi-account cancelling.