I'm a little confused with the wording on the M+ level rewards, if the drop is based on the lowest keys you complete, would that not punish people who run a bunch of high level keys but also help friends do some causal 2s?
We dont know the % for your lowest level of our top dungeons yet.If its 30%, you only need to do 5x M+15 keys and 10x M+0.
Yeah this is a bit much for the objectives.- Raid: 3/7/10 is ridiculous. What if we have a <10 boss tier? This also cucks over Mythic raiders when you're done with Heroic and focusing on Mythic. You shouldn't feel forced to pug lower difficulties just to get more options.- Dungeons: LOL 15? This should be 1/3/5.- PvP: While I don't PvP all that much, if Conquest amount is staying the same, this actually seems really easy. I'm assuming something has changed.
The more you do, the more options you can pick from.Seems logical to me, and a lot better than the pure RNG we have now.
They need to change the raid one it's just stupid.you cna only bring 20 people for mythic and should we farm it every week? even if we dont need boss drops?should go contest raid slot of someone that need loot because "Sorry mate i need 10 bosses kill for weakly"its stupid.if im farming last bosses why should we need to kill previous bosses ?
I am actually hyped for this change... It is way better than the sistem that we have currently. If you play more you will have more options, thats it.
I like it. If you play more you will get more option to pick. Seems fair to me.
Shouldn't M+ reward determined by the highest? What if I did 2 to help my friend's alt and 15 later?The description of M+ reward is really strange.
The M+ item level being determined by the lowest level of your top X dungeons seems like its there to prevent you from doing one +15, and fill the rest with +0 and +1. Not the cleanest method but there is a good reason behind it
It looks nice! But I'm very concerned of how much time will I have to spend to get more options on an alt. It would be nice if they figure out to "balance" that.
The main (and pretty much only) issue I have with this is how the Mythic+ rewards work. The loot is based on the lowest of your top X dungeons? Doesn't that discourage you from helping friends run lower keys, or running lower keys for practice? I can time 15s, but most keys I do are in the 10-12 range because I like to help people get geared up. I only do one or two 15s a week. Does this mean I don't get access to gear for timing a 15 because I decided to help people time some 12s?It sounds like either I'd have to stop running keys lower than what I'm capable of pushing, or I'd have to run a ton of 15s to make up for the fact that I wanted to help guildies. What was wrong with just basing the loot on the top key you cleared? I wouldn't even mind basing it on the top dungeon you timed. But this just seems backwards to me.
Yea 15 is way too manyit should be 1, 5, and 10 at most
because if not 10 bosses from LFR and you get mythic loot.to get mythic loot you need 10 MYTHIC KILLSif you kill 3 mythic and 10 heroic you will ger one mythic option adn 2 heroic ones