I wish I could talent out of the disgusting rotten bloated corpse that is Slice and Dice.These talents are really a letdown. More than half of the "options" are things we already get baseline today, but now we have to manually pick them up but we always end up roughly "the same" as today. Talent trees were a mistake. Trying "just one thing" means juggling around so many points and affecting unrelated stuff (just because it's been made to be artificially dependant via made up connections).Yech. I hate these kind of regressions.
Only a few sin rogue use Sepsis and yet they give it to all roguegreat.................
I was hoping to be able to build a rogue, that plays more like the old combat rogue. Without roll the bones and all the pistol crap.But unfortunately those talents are so central and have very strong talents hidden behind them, so I don't see a way around them. I would like it better if you had the chance to switch to another path after the road blocks. So you would be more free in picking your talents. Right now not wanting roll the bones would completely lock you out of the middle path for example. And avoiding between the eyes will completely lock you out of all the bladeflurry improvements and killing spree.There just isn't a way to build the rogue I want to play. Plus with all those procs and 10 second buffs it looks like playing an outlaw rogue will be extremely stressful. I miss the relaxed simplicity of my combat rogue.
Blizz is trolling again? Assassin and Sub they take 8 target and less dmg beyond 8 targets and outlaw again 5 targets and with talent 8 max?
The cutoff for needing to spend 8 points in the rogue trees is between the 3rd row and the 4th row, not between the 4th row and the 5th row. Realz (the dev who created these rogue talent trees) confirmed this in the Ravenholdt discord.
Are there no choice nodes like the other classes have?
It would be nice to have a choice on the sepsis slots for flagelation or bone spike instead. Would also free up one of the bottom sub slots for something more exciting than flagelation
What is this nonsence? Evasion is now a talent so you don't have to take it, but outlaw has Improved evasion so you are basicly wasting a talent if you don't have evasion?Double Deeper for Outlaw and Sub but not for Assa?This is a disgrace >.<Blizz, do better