When Mists of Pandaria was coming out and I saw the Pandaren, Hozen, Jinyu, Mogu, Grummle, Mantid and all the curious inhabitants of that beautiful and mysterious island among the backdrops of the breathtaking exotic lands, seas, cliffs and clouds, farmlands, jungles, stone statues and thatched, wooden homes - I knew Blizzard and their artists were doing something very special. I couldn't wait to be able to travel to a new land and explore. Pandaria is such a fun, mysterious and charming land and I think (though I don't know exactly how to explain it) that Mists itself is even a great standalone game while also being an important part of the known world of Azeroth. Sort of how like The Wind Waker is a great standalone game while connecting to the rest. I love how even though hidden away for a long time, Pandaria was directly connected to the rest of Azeroth's lore - while having it's own mystifying and special history. Pandaria's presence is so strong and the expansion's atmosphere, themes and environment are so appealing to me that I'm so thankful Pandaria exists and glad the expansion became a beloved part of our own puzzling story in World of Warcraft. There's always been a longing to meet the Pandaren. They're so appealing in that they're from an island steeped in it's own special history, surrounded by mystical waters and exotic mists. That is some of their own lucky lore and it's wholly significant. As a player and experiencer of blizzard's stories, it was refreshing - a refreshing break from all the constant epic frenzy we so often get to/have to deal with. Adventuring on a very special hidden land, uncovering it's mysteries and seeing the links between it and our known world, interacting with or avoiding extraordinary races and peculiar creatures who also call this land home all helped provide the experience and feeling of true exploration. Because I was so fortunate to play a part in Mists of Pandaria, I feel enriched by it's pure waters, enheartened by harmonious bear-folk, and enlightened by the travels of an ancient turtle. I actually felt a breath of fresh air and welcomed Pandaria's native whimsy and curious remarkableness. I felt deep emotion during that expansion, wanting to assist the inhabitants in their plight. The majestic and enchanted water Pandaria is known for; Halfhill's rippling puddles when it rains, the Pools of Purity in the Valley of the Four Winds, Krasarang's shady shores and nearby gnarled woods, the lazy fishing villages scattered all around the calm coasts, the lush Jade Forests's comforting green bamboo sprinkled with glowing clouds of gentle fireflies, little rivers and trickling waterfalls, the calming fountains found tucked near shrines and cozy pond nooks, sparkling Whitepetal Lake in Vale of Eternal Blossom (let us restore it someday please!), and of course the tranquil tides greeting all of Pandaria's shell-strewn, crab-crawling, beachy sands. And don't forget the tall rocky cliffs sprayed by the salty sea, while raising and training your fearsome but trusty cloud serpent! Oh, and the food! The food in Pandaria was the BEST! yummy. And the most moving, endearing and thrilling music that makes my both skin tingle and my lungs realize they have not breathed for about a minute.
I agree wholeheartedly. MoP is and always will be my favorite expansion. People who judged it too harshly really missed out imo.
<Insert Witty Comment on how we should just use one guide instead of one for each expansion.>
These guides are not worth the internet its typed on! old players quit for a reason, and they're not going to change that because of this indoctrinated hyped over a post they'll probably never going to see. I suggest you try utilizing Wowhead's mailing system and send all those collected email from sign up, then link this these threads in the email. then you will see numbers grow again! ;D
I've always found the logic behind hating Panda people so idiotic in this game. We have talking werewolf people, talking cow people, but bears is where the line is apparently drawn. The green giants, the troll people, the little green goblins, the cow walkers, all ok. Walking bears though, that's just unnatural!