Since the first round of changes to Retribution early on in alpha, we've been letting the spec settle into a steady-state, but have been very much keeping it in mind. Like many have suggested, the spec is almost all the way there, but is missing a little bit baseline.Blade of Wrath Blade of Wrath
's mechanic is becoming baseline, named Art of War
: Your auto attacks have a chance to reset the cooldown of Blade of Justice
. Any many correctly pointed out, this is a sort of unpredictability that the spec needed in its baseline rotation.Blade of Wrath
, the talent, will now increase the frequency of Art of War
resets and cause its proc to also increase the damage of the next Blade of Justice
by 25%. Numbers are pending tuning, but the gameplay is there.Divine PurposeDivine Purpose
's proc chance has been reduced to 15% (down from 20%), but it now also increases the damage and healing of that free Holy Power spender by 20%.
The entire value of this talent was in the free Holy Power proc, which is a huge swing on button presses and pacing, but which neither of its talent match-ups provide. This change reduces that difference slightly and gives Divine Purpose
a little more nuance to its gameplay – now you may consider saving or waiting for that proc to use on a different Holy Power spender from usual.
Thanks for the patience and continued feedback.