I don't really get why people think sub numbers will bounce back due to the expansion announcement in a couple weeks. I expect subs to keep dropping at least until the 7.0 patch hits. An announcement about a exp that will prob come out in a year isn't a reason for people to start coming back in the next few months. Sub losses will likely continue for the next 2-3 quarters. It could get real ugly if most of the token buyers decide to leave after their gold runs out.
I wonder if they are worried about the movie and the lack of audience they have caused for it.
Here is how much WoD has tarnished Blizzard's reputation and has in turn caused me to change my habits going forward (have been playing since day 1 US release).1. No more pre-ordering expansions2. No more Blizzcon virtual tickets (half of what they say does not make it in to the game)3. No more collector's editions4. No more $15 a month sub fee (token only going forward and I realize this means more money for Blizzard but it is still $0 from me)*IF* I decide to purchase the next expansion it will be a digital copy and depending on what I see during beta and leading up to the release I may wait for a sale (or maybe I stop playing for good).I'm sure I'm not the only one who feels this way and I wonder if Blizzard understands how much they have hurt their reputation by attempting to release shorter expansions with less content to maximize profit from box sales.
I'd like to know how many PvP-ers quitted.
They may have dropped the ball with WoD, but blizzard is still in fine shape. They're raking in the dough with hearthstone and HoTS, and who knows what kind of microtransactions they'll scheme up for overwatch. Then there's diablo 3 which sold 30 million (and counting), more paid content coming for Star Craft 2 (that game is kind of popular all over the world) and, oh yeah, 5 and a half million WoW players throwing 15 bucks at blizzard each month. Not to mention the blizzard store mounts and battle pets that absolutely just print money for them.
On tokens, I reckon that your belief on whether Blizzard makes more or less money compared to subscriptions is your belief whether tokens are bought by players using real money before putting them on the AH or Blizzard is putting them on the AH without acknowledgement.
For the most part, WoD was probably one of the better expansions for me. I felt there was a lot more character development (especially with Yrel) and the cut-scenes were pretty top notch. Exploring each zone for the first time and completing the quests, I genuinely felt that a lot of time and effort had been put into the expansion (despite Gorgrond being relatively pointless other than to stage a raiding zone later on).Unfortunately, my main criticism with the expansion is that outside of raiding, there isn't a vast amount to do. It was like a sandwich, only with the filling scraped out. I'm not quite convinced it was ever properly remedied judging by most of the comments on here. I also feel that WoD isn't alt friendly. A garrison per toon wasn't much fun - especially collecting the followers again. Now, courtesy of the Shipyard, you also have to collect the equipment schematics again. WoD has essentially made having alts (other than a change of pace) relatively pointless as like Groundhog day, you are forced to do the same things over...and over...again.Bearing this in mind, especially with toys and mounts being account-wide, it reinforces "why should I have an alt?" because elements of the game, such as reputation, are not account-wide. So having gone through the tedium once, if you want a fancy Arakkoa ship on your alt, that's yet another rep grind to become exalted with the Order of the Awakened. You lucky beast!
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