Ah, it was only a matter of time.
Boss wasn't bad IMO. Just had to save hero for it. Nerfs are still nice thoughBuff BM
Saw the thumbnail and hoped this boss was finally a mount. Heartbreak ensued.
"Our captain is a nerfed dragon?" lol!
This probably has more effect on higher keys but the Gambit keys that I ran this week were actually quite easy with the biggest issue being tanks not realising that they had too many necro stacks when fighting the murlocs and DPS trying to tank the spite adds. I remember when the dungeon was released and the dragon boss was actually quite a challenge to do on hard mode.
Imo this was the hardest of the three bosses in there just because it turns to chaos quickly. The pirate nerf will help with that. Didn't think the tail needed nerfing but maybe it's a problem for higher keys. I guess the hook becomes lethal at some point, but then again it is supposed to be avoidable..
Now make the cannons fire less often, and its a great dungeon boss.
Not bad. But I hope So'Leah gets a small nerf too. All three bosses in Gambit are not fun to do while on Tyrannical.
now they need to add a despawn condition so this boss can't be cheesed anymore