- The Jailer marks several players with a wicked rune for 4 sec. Upon expiration the rune applies a shield that absorbs the next 182543 damage for 30 sec304238 damage for 1 min. While the shield holds the player is hostile to allies and is compelled to jump off the edge of the platform.
Effect #3 Effect #3 Apply Aura: Absorb Damage
Value: 150200 Difficulty: Normal
- Effect #3 Apply Aura: Absorb Damage
Value: 150225 Difficulty: Heroic
- Effect #3 Apply Aura: Absorb Damage
Value: 300500 Difficulty: Mythic
Duration changed from 30 sec to 60 sec
The Incarnation of Torment unleashes an agonizing scream, inflicting 33724 Shadow damage to all players and decreasing their haste by 20%. This effect stacks.
Cast Time changed from 5 sec cast to 3 sec cast
NEW Added: Only On Player
The Jailer hurls the head of his flail, inflicting 187357 Shadow damage to players within 13 yards of the point of impact location. The force of the impact knocks all players away and inflicts 1124118736 Shadow damage every 3 sec for 21 sec.
- Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done
Value: 1515.0011
- NEW Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done
Value: 15.0011 Difficulty: Normal
- NEW Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done
Value: 25 Difficulty: Mythic
- NEW Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done
Value: 20 Difficulty: Heroic
ReducesIncreases the max health of the target by 300% for 5 min.30 sec.
Duration changed from 300 sec to 30 sec
The Jailer applies a shield that absorbs the next 425933 healing, divided evenly amongst targets within 8 yards of a target location.
Upon expiration all targets are afflicted with Domination.
- Effect #1 Apply Aura: Mod Healing Absorb %
Value: 250500 Difficulty: Normal
- Effect #1 Apply Aura: Mod Healing Absorb %
Value: 300600 Difficulty: Heroic
The Jailer detonates the ground around him, inflicting 168622224829 Shadow damage to all players. This damage is decreased the farther the player is from the Jailer.
- NEW Effect #1 School Damage
Value: 225 Difficulty: Looking For Raid
- NEW Effect #1 School Damage
Value: 300 Difficulty: Mythic
- NEW Effect #1 School Damage
Value: 275 Difficulty: Heroic
The Jailer chains all players to him, pulling them towards his location and inflicting 14989 Shadow damage every 2 sec for 6 sec.
The Jailer casts Oppression as the chains expire.
NEW Added: Ignore Line of Sight
Increases damage taken from Misery by 10000%5000% for 1 min.
- Effect #1 Apply Aura: Mod Mechanic Damage %
Value: 100005000
The presence of the Fallen King invokes a raging storm that inflicts 1498918736 Shadowfrost damage every 1 sec to all players.
This effect stacks, increasing in stack count every 5 sec.
- Effect #1 School Damage
Value: 2025 Difficulty: Mythic
The Jailer marks several players with a wicked rune for 4 sec. Upon expiration the rune applies a shield that absorbs the next 182543 damage for 30 sec304238 damage for 1 min. While the shield holds the player is hostile to allies and is compelled to jump off the edge of the platform.
The Jailer marks several players with a dark rune that inflicts 3743 Shadow damage every 1 sec for 7 sec. Upon expiration the rune erupts, knocking the player upwards and inflicting 2997752460 Shadow damage to all players.
If the player is inside a pylon conduit, the eruption does not affect allies.
- Effect #1 School Damage
Value: 4060 Difficulty: Heroic
- Effect #1 School Damage
Value: 4070 Difficulty: Mythic
- NEW Effect #1 School Damage
Value: 40 Difficulty: Looking For Raid
The Jailer marks several players with an evil rune for 6 sec. Upon expiration the rune inflicts 2997744966 Shadow damage to players within 8 yards and triggers Dominating Will at the player’s location.
- NEW Effect #1 School Damage
Value: 60 Difficulty: Mythic
- NEW Effect #1 School Damage
Value: 50 Difficulty: Heroic
The Jailer launches destructive magic at his current target, inflicting 149886 Shadow damage and an additional 898314989 Shadow damage every 1 sec for 18 sec to players within 10 yards.
Pylons caught in the blast are destroyed.
- Effect #1 School Damage
Value: 100120 Difficulty: Normal
- Effect #1 School Damage
Value: 120180 Difficulty: Heroic
- NEW Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done
Value: 20 Difficulty: Mythic
- NEW Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done
Value: 20 Difficulty: Heroic
The Jailer utters a wicked pronouncement to 20 players causing them to erupt after 4 sec, inflicting 2997759954 Shadow damage to all players within 5.5 yards of targets.
- NEW Effect #1 School Damage
Value: 39.9993 Difficulty: Looking For Raid
- NEW Effect #1 School Damage
Value: 60 Difficulty: Heroic
- NEW Effect #1 School Damage
Value: 50 Difficulty: Normal
- NEW Effect #1 School Damage
Value: 80 Difficulty: Mythic
The Jailer's words echo after 3 sec, inflicting 2997774943 Shadow damage to players within 5.5 yards of where Torment detonated.
- NEW Effect #1 School Damage
Value: 39.9993 Difficulty: Looking For Raid
- NEW Effect #1 School Damage
Value: 100 Difficulty: Mythic
- NEW Effect #1 School Damage
Value: 80 Difficulty: Heroic
- NEW Effect #1 School Damage
Value: 60 Difficulty: Normal
Dominated pylons create orbs of dark energy that mark random players and launch towards them 3 sec later. Each wave of energy inflicts 22491 Shadow damage and an additional 7486 Shadow damage every 3 sec for 15 sec to players caught in their path.
NEW Added: Ignore Line of Sight