That's a big slap to the blood dks. Thank you, we can no longer have a spot in raids.
I think the Blood DK extraction is messed up. Last time i checked, there aren't Restoration and Elemental specs for DK.And for those that think the stamina for Blood got nerfed, it didn't... yet. They moved 50% of the 60% onto a stat aura so that they can change it easily in the future. They gave all specs of DK the skill and made it baseline 10%. The aura adds another 50% for Blood spec. The nerfs will come, but not yet.
Tailoring - requires cloth found on humanoids. They’re admitting WOD was a mistake?
Not overly buggered by the class changes, stil time and ...etc. More into the title for defeating Proudmoore!Well now.
am i seeing this correctly?are warlocks getting a stat buff again?
Huge slap to the ww monks with ToD and ToK nerfs, our major dps cd and "survival" (another dps cd) is now even weaker. After this, we probably won't get a spot in the upcoming raids and m+.Also, what's the deal with new Achievements tied to Jaina, is Alliance also defeating/killing Jaina or what?
Somewhat surprised and not surprised about the Holy word Salvation nerf. While yes it is a huge raid heal with strong power behind it but normally you can really only get it off once per fight unless you feel like almost ooming throughout the fight to get it up a second time.... a 12 minute CD to be nerfed by 40%.... If theyre gonna nerf it by 40% of its original healing output then might as well lower the CD on it then.. /s either way.... Im a bit curious why the benediction nerf happend as well
Anyone notice the Racial traits that have been changed are only from the Worgen and Goblin?I know it's small but does this mean something is happening towards them? Maybe this is a slight jab at whats to come?
Tank balancing team strikes again: Warrior - 2 sec off shield block cd, guess we can say we buffed them and call it a day, despite proclaiming they need "rotational changes" Druid - let's just return shorter cd stampeding roar, now all we need to do is make another mythic KJ to bring back bears into raids, right right? DK - more nerfs that probably won't do much in m+ where DKs are good but will make them unable to tank fetid devourer, "strengths and weaknesses" read roll 2 tanks 1 for m+ 1 for raid cuz you can't do both on the same one Brewmaster - nothing, I guess they can keep their dominant raid spot
There is no Armor nerf. Bone shield gets buffed by 10% of your Strength. (The removal of the 15% bonus from Veteran of the Third War was necessary, since they give the aura to Frost and UH too).
There is effectively no nerf to armour other than having less armour when you don't have a bone shield up.Using my character as it stands on 8.0.1, Current Stats:375.1 ilvl, 4,387armour, 5,457str.Using Marrowrend (so I have bone shield and no other buffs) increases my armour by:40% of my str giving an increase of 2,182armour which equals 6,569armour. In 8.1:We will lose the veteran 15% armour buff:4,387/1.15 = 3,814.78 approx for rounding.Using Marrowrend will then increase my armour by:50% of my str giving an increase of 2,728.5armour which when added to my new base armour equals 6,543.28.So for comparison when bone shield is up:8.0.1 - 65698.1.0 - 6543A loss of 26 armour for me which is negligible.The only issue I see is that it will be more dangerous to let bone shield fall off.
as usual enhancement shaman don't get *!@# until we lose intrest in game, then they will say we are buffing enhancement for 5% , could we atleast have our mealstorm back up to 150 instread of 100 cause that willl atleast solve the proc issue we would be able to cast more lava lash instead of doing nothing and waiting storm bringer procs