Ooh, they both look cool. Love the Vulpera camp, and the Mechagnomes are super nifty with that Mastercraft.
The last 2 Mechagnome racials are hilarious.
Races are getting better and better utility. Reroll Mechagnome to reclaim multiple bagslots! lul And Foxy bois and gals get a hearthstone they can set literally anywhere they want, free of the restrictions of inns! So cool.
Mechagnomes. Spelt OPAF.
Awesome traits. Dat Vulpera Camp is going to take some planning, but will probably be the most useful of all if they make a city like Zuldazar again :-|
Mastercraft: You function as a personal Blacksmithing Anvil"Bend over, I need to knock one out"
mastercraft is just insanely good, i and love1d the vulpera's campfire. What's the effect of RUnmage you bag?
At least you can play around zandalari troll racial , but this ?
Runmage, I think you mean Rummage.
Right. Those Mechagnome racials are way better than regular Gnome’s. I’ll need to get a better look at customization but I think my main is getting a race change.
I'm honestly salty that they still haven't given Fire Resistance to Goblins.If so many of them died to bombs, evolution dictates that the survivors would've been better prepared for it.Especially since Worgen got two resistances in the same expansion they were released.
So every Mechagnome is going to be Mining/BS or Mining/Eng because you're gimping yourself otherwise. Good job. Also, those racials seem to be optimized for Warriors and Monks, meaning these are meant to be tiny tanks.Vulpera? Rogues and Hunters are your class of choice here, but Mages are scary mobile in a strategic sense depending upon how the Camp racials work; if you can Return from inside an instance, it's OPAF. If not, you can still be OP; Camp next to your raid's Meeting Stone and you'll never be late again.