Too complicate and still just boring click. Profession is still not the fun and interesting part of warCRAFT
Soooo.. lets take a profession that you already screwed over and then for all practical intent, left to die on the vine and make it grindy and RNG based?I mean.. who comes up with these ideas?MS go find where Palehoof went to and hire him to do this for you as apparently (as usual) you show you have no idea how this profession should work..Looking at the pics here.. so I am making... a potion? No.. my alchemist makes potions.. my engineer should be making gadgets and such..smh
All the professions right now are a convoluted train wreck. And so many changes and 'new' things right up to the day of release? Yikes.
The professions getting more complicated just sounds like $$$ to me, because it means more people will not care about maxing them and I can advertise my profession services in Trade for better gold prices! =)
... But WHY?
Man I miss the old profession system, the new one is so freaking complicated for no god-damn reason
If they make crafting so viable that you can get BiS items from it, people complain about how its mandatory and they dont like it. If they make crafting not super viable then people complain about how pointless it is.If they make it a simple click menu with a shopping list people complain its oversimplified and mind-numbingly boring.If they make it more engaging and it requires thinking on any level, people complain that its complicated.insatiable consumers
It's interesting that a few menu designs evokes a reception of 'complexity'...I like this, it validates those that want to sink their teeth into professions as an endgame more than a simple create all button spam. While half of the design is illusory depth it's a nice step forward -- not amazing but welcome.
Learn the easier things first. If given a choice between a Bismuth Fisherfriend and a Crowd Pummeler 2-30, pick the Fisherfriend. You can sell the former and skill up your engineering with that. It'll be ages before you have the parts for the mount.
The random chance to find schematics, then recycle those back into scrap, for the chance to find parts... is actually worth it! Except... yes it's grindy, but more importantly... once you've learned all the schematics that are obtainable, you are apparently 100% screwed out of ever re-scrapping prototypes again. Pick a prototype you will never care about, stick it in your bank, and never learn it. That way you can keep recycling the unknown prototypes into scrap for parts.