I like that prot gets its own bracket lol
I would like to see better penalties( x2 deserter), so first is 15mins, 2nd is 30mins, 3rd is 60mins, 4th is 2 hours. The cooldown time should be one stage every 12-24 ish hours. so if you've deserted 4 times in a day instead of starting at deserter 1 again you start at 3. If someone hits like 6-9 they should just get a permeant deserter buff not allowing them to que for the rest of the season.As for crappy internet, why can't we implement something like dota? they are able to jump back in within a certain time frame. game gets paused for 2 minutes. If they cant get back in then deserter. would have to mess around with that a bit to be fair both sides, but honestly you know when your internet sucks and after 2 or 3 disconnects in pvp it time to call it for the day.
I hope it awards a lot of honor, seems impossible to reach Honor level 500 at current rates
Swole doge: prot paladinCheems: all other “tanks”
really good news, love this kind of mindset and forward thinkingI really hope that in the future they do focus on pvp way more and give those people new stuff and balanced stuffWell, done Blizzard ^^
so solo shuffle will not have 100% uptime or what?
Why would tanks even be a thing in 3v3 arena, just make it 2 dps and a healer?
Blizzard admitting it can't balance tanks in PvP for the umpteenth time.Just scale them as DPS for PvP. Increase their damage dramatically and nerf defensives and healing, etc.
Prot Pally vs Prot Pally is like Resto Druid vs Resto Druid back in the days in a never ending fight 😁
I have never seen something like this, I think this will be the worst and most stupid mod ever implemented in WoW, I hope this will last only in 9.2! Blizzard have to be normal and give us 1vs1 rated arena(dps only)!
prot pally 1v1s sweet
Deserter Penalty:24H Debuff obtained. No penalty on initial application. Additional stacks add exponential timeouts starting at 5 minutes and reducing honor and conquest rewards. Multiple stacks overlap (each stack has it's own 24H timer) . Unable to queue at 5 Stacks. Intentional leaving adds 15 minutes to the timeout and resets ALL stacks to 24h. (Using the GUI to exit game or leave arena, a Warning box pops up and you have to confirm.)First Stack: Adds 24h debuff, no penalty. (15min if intentional)Second stack: Adds 24h debuff, 5 minute timeout. (20min if intentional) -25% Rewards (-25% total)Third Stack: Adds 24h debuff, 25 minute timeout. (45min if intentional) -25% Rewards (-50% total)Forth Stack: Adds 24h debuff, 125 minute timeout. (145min if intentional) -25% Rewards (-75% total)Fifth Stack: Adds 24h debuff, timed out until one stack drops off.For AFK: If the system detects an AFK situation, the player is warned and the round ends, awarding victory for the round to the opponent. If the player is still flagging AFK when the next round begins, match ends as if the player intentionally left the game.