Not particularly impressed by those combat curios as they currently appear? "every two minutes(less if you're killing poisoned enemies, whee!) if you dip below half you get a bit of a buff and enemies scatter to the winds" . Isn't it bad enough Valeera pulls random packs?Essence Trap at least seems like it's gonna be happening pretty regularly. They set the bar pretty high with Mandate, unfortunately, but those new ones aren't even in the running..On the utility side.. personally I'd put those horrify combat ones in here(as bad as they are, they're more utility than combat), and make the "run over curiosities to pick em up" thing simply baseline. Dreamcatcher I guess does something useful.
There are three additional poisons unlocked via the delve S2 intro questsBursting Toad ToxinFrostheart VenomPhantasmal Spore Toxin
Cool can they make it so she doesnt run off to China and aggro mobs now and make her abilities cast more reliably?
Raise your hand if you are also a victim of Blizzard's poorly worded tooltips.
so fun when npcs get more poison than a rogue.
Valeera: Wow. Pinch me i must be dreaming. *deadpan stare after pulling dagger from a Delve mob*🐌
I'm really gonna miss mandate. Just occasionally deleting a nemesis pack was sooooo sweet. I knew it wasn't going to stay because I played war within, but I really think bringing something that has a small chance to delete a non-boss would be nice, even if maybe it shouldn't also be the absolute best damage even with zero procs like mandate was.
Juan moment.Man, I just love delving with Velveeta.
Oh man, totally forgot about the reset that comes with season 2. Ugh.Also,
Currently Bursting Toad Toxin is super strong. Some of the other curios don't work, or just cause the game to crash(dundun).