Original TBC these raids would've been nerfed months ago. 15 minutes of RP doesn't help the fights, or the 10 minute run back. Or the fact most of us aren't willing to commit more than 2 nights or 6 hours to a 15 year old game that's loot tables are literally just druid healing boots every freaking week.
People love throwing out '15 year old game' like that actually means something. We're also using 15 yr old gear and an influx of new players who never experienced the content. Chill out, tryhards.And to the smooth-brains threatening to quit the game because some bosses were made fractionally easier...do it. Quit the game. Take a shower. Go outside and talk to a girl. It'll do your soul some good.
Oh no, the speedrunner ladder will be closed, my *!@#$ competition...
If you still need time to get better to clear content after 3 months of faming the first 8 bosses i hate to be the one to break it to you but you wont get better. youll just out gear it or get lucky rng If a guild was hard stuck on any other 2 bosses you and everyone else would just say you are trash quit the game.So why is it that the ones hard stuck on the last 2 after months use the excuse of we just need a little more time to get better, you have had time. The amount of players that want faster and easier reclears is larger than the sad bads that are 8/10 still.
Everyone letting the obvious fly over their head. December 14th is 3 months after P2 started, the last arena season was 3 months long, and was tied to the first raid tier. Blizzard said when they move to the next raid tier, the older tiers will be in their post-nerf configuration. This basically confirms P3 late December/early January when you add the 2 week off season like they did in September. Gruul/Mag and Kara were put in their post nerf configuration on September 1st. I also find it funny the try hards in a 15 year old game. The encounters don't change much. The biggest nerf is to the murlocs having about 20% of their original health. KT adds lose about 10% of their health each, which just lowers the DPS check for P3 KT.If you are complaining about a nerf that will let more people get attuned to BT and Hyjal and enjoy more content, you are pretty sad. Its a video game meant to be enjoyed by the people that pay for it. Being 10/10 I personally don't care. The more people that can get attuned to the upcoming raid tier, the better. You just like feeling better about yourself when you go to warcraft logs and see 50% of the people are "inferior" to you. Ask the other 24 people you raid with, if they have been clearing it since week 1 or 2. I bet you will find the majority of them do not care because they have already done it multiple times pre-nerf and would rather have the clears of T5 content for needed gear go faster while they are progressing on T6, or be able to gear their alts easier in pugs during their free time.
Guilds are 8/10 for a reason. Yet no one wants to admit that roster boss combined with irl &*!@ can be the issue. My guild has had people just want to stop, burnt out, heart attacks, multiple deaths in raiders families. So f u to all those elite *!@#$%^s that think because their guild cleared it week one, they are better. Yeah 100% I want to clear this content pre nerf. But try raiding with 20 people for weeks, because your server is dying. The real issue is and will always be BLIZZARDS lack of $%^&s to give.
The level of toxicity in these comments makes me want to play the game less than the nerf.
They could just add heroic versions of raids, keeping the original level of difficulty.
Pre-nerf Vashj was never killed in original TBC. They aren't making the fight easier than it was then, they are bringing it down to the difficultly that anyone who actually killed it back then will remember. Also anyone who claims that the Vashj nerfs trivialize the fight are hypocrites when the majority of guilds killing her right now pre-nerf are using thornlings to almost completely cheese MCs. So for these players a pre-nerf kill with thornlings is somehow legit but a post nerf kill where people CC the MCs is too easy.